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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DModel.cpp723 } matchVert_t; typedef
736 matchVert_t * mvTable; // all of the match verts in ConvertASEToModelSurfaces()
737 matchVert_t ** mvHash; // points inside mvTable for each xyz index in ConvertASEToModelSurfaces()
738 matchVert_t * lastmv; in ConvertASEToModelSurfaces()
739 matchVert_t * mv; in ConvertASEToModelSurfaces()
1046 matchVert_t * mvTable; // all of the match verts in ConvertLWOToModelSurfaces()
1048 matchVert_t * lastmv; in ConvertLWOToModelSurfaces()
1049 matchVert_t * mv; in ConvertLWOToModelSurfaces()
1568 matchVert_t * mvTable; // all of the match verts in ConvertMAToModelSurfaces()
1570 matchVert_t * lastmv; in ConvertMAToModelSurfaces()
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