/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/lang/clover/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 851 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 891 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 960 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/math/ |
H A D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() function 966 matrix_multf( mat, m, MAT_FLAG_ROTATION ); in _math_matrix_rotate() 1006 matrix_multf( mat, m, MAT_FLAG_PERSPECTIVE ); in _math_matrix_frustum() 1075 matrix_multf( mat, m, (MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION)); in _math_matrix_ortho()
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