/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_noop.cpp | 68 g_caps.limits.maxFBAttachments = BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS; in RendererContextNOOP()
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H A D | renderer_mtl.mm | 509 …g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min(m_device.supportsFeatureSet( (MTLFeatureSe… 524 g_caps.limits.maxFBAttachments = 8; 1331 for (uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii) 3823 for (uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii) 3893 for (uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii)
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H A D | renderer_d3d9.cpp | 724 g_caps.limits.maxFBAttachments = uint8_t(m_caps.NumSimultaneousRTs); in init() 1501 for (uint32_t ii = 1, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in setFrameBuffer() 1632 for (uint32_t ii = 1, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in preReset() 3466 for (uint32_t ii = rtIdx, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in set()
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H A D | bgfx.cpp | 825 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in init() 871 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in shutdown() 1572 LIMITS(maxFBAttachments); in dumpCaps() 3385 g_caps.limits.maxFBAttachments = 1; in init()
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H A D | renderer_d3d11.cpp | 1197 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min( in init() 1209 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min( in init() 1229 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min( in init()
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H A D | renderer_gl.cpp | 2375 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_clamp( in init() 5700 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in create() 5815 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in create()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_noop.cpp | 68 g_caps.limits.maxFBAttachments = BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS; in RendererContextNOOP()
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H A D | renderer_mtl.mm | 509 …g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min(m_device.supportsFeatureSet( (MTLFeatureSe… 524 g_caps.limits.maxFBAttachments = 8; 1331 for (uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii) 3823 for (uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii) 3893 for (uint32_t ii = 0; ii < g_caps.limits.maxFBAttachments; ++ii)
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H A D | renderer_d3d9.cpp | 724 g_caps.limits.maxFBAttachments = uint8_t(m_caps.NumSimultaneousRTs); in init() 1501 for (uint32_t ii = 1, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in setFrameBuffer() 1632 for (uint32_t ii = 1, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in preReset() 3466 for (uint32_t ii = rtIdx, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in set()
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H A D | bgfx.cpp | 825 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in init() 871 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in shutdown() 1572 LIMITS(maxFBAttachments); in dumpCaps() 3385 g_caps.limits.maxFBAttachments = 1; in init()
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H A D | renderer_gl.cpp | 2375 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_clamp( in init() 5700 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in create() 5815 for (uint32_t ii = 0, num = g_caps.limits.maxFBAttachments; ii < num; ++ii) in create()
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H A D | renderer_d3d11.cpp | 1197 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min( in init() 1209 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min( in init() 1229 g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min( in init()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/19-oit/ |
H A D | oit.cpp | 236 && 2 <= caps->limits.maxFBAttachments in init()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/19-oit/ |
H A D | oit.cpp | 236 && 2 <= caps->limits.maxFBAttachments in init()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/38-bloom/ |
H A D | bloom.cpp | 356 if (2 > m_caps->limits.maxFBAttachments) in update()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/38-bloom/ |
H A D | bloom.cpp | 356 if (2 > m_caps->limits.maxFBAttachments) in update()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/bindings/d/ |
H A D | types.d | 697 uint maxFBAttachments; /// Maximum number of frame buffer attachments. variable
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/bindings/d/ |
H A D | types.d | 697 uint maxFBAttachments; /// Maximum number of frame buffer attachments. variable
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/21-deferred/ |
H A D | deferred.cpp | 424 if (2 > m_caps->limits.maxFBAttachments) in update()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/21-deferred/ |
H A D | deferred.cpp | 424 if (2 > m_caps->limits.maxFBAttachments) in update()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/include/bgfx/ |
H A D | bgfx.h | 751 uint32_t maxFBAttachments; //!< Maximum number of frame buffer attachments. member
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/include/bgfx/ |
H A D | bgfx.h | 751 uint32_t maxFBAttachments; //!< Maximum number of frame buffer attachments. member
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/bindings/cs/ |
H A D | bgfx.cs | 1909 public uint maxFBAttachments; field
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/bindings/cs/ |
H A D | bgfx.cs | 1909 public uint maxFBAttachments; field
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/include/bgfx/c99/ |
H A D | bgfx.h | 501 uint32_t maxFBAttachments; /** Maximum number of frame buffer attachments. */ member
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