Home
last modified time | relevance | path

Searched refs:maxNumBatches (Results 1 – 20 of 20) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp325 cdata.y = maxNumBatches; //250; in solveContactConstraint()
685 int maxNumBatches = 0; in solveContacts() local
923 maxNumBatches = 250; //250; in solveContacts()
956 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
958 if (maxNumBatches > globalMaxBatch) in solveContacts()
960 globalMaxBatch = maxNumBatches; in solveContacts()
977 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
981 globalMaxBatch = maxNumBatches; in solveContacts()
1021 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
1023 if (maxNumBatches > globalMaxBatch) in solveContacts()
[all …]
H A Db3GpuPgsContactSolver.h25 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int numIterat…
28 …b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int n…
H A Db3Solver.h97 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches);
100 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje…
H A Db3Solver.cpp346 …int start, int nConstraints, int maxNumBatches, b3AlignedObjectArray<int>* wgUsedBodies, int curWg… in SolveTask()
347 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in SolveTask()
469 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje… in solveContactConstraintHost() argument
575 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, usedBodies, w… in solveContactConstraintHost()
609 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, 0, 0, batchSi… in solveContactConstraintHost()
620 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
627 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
713 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches) in solveContactConstraint() argument
720 cdata.y = maxNumBatches; //250; in solveContactConstraint()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp325 cdata.y = maxNumBatches; //250; in solveContactConstraint()
685 int maxNumBatches = 0; in solveContacts() local
923 maxNumBatches = 250; //250; in solveContacts()
956 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
958 if (maxNumBatches > globalMaxBatch) in solveContacts()
960 globalMaxBatch = maxNumBatches; in solveContacts()
977 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
981 globalMaxBatch = maxNumBatches; in solveContacts()
1021 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
1023 if (maxNumBatches > globalMaxBatch) in solveContacts()
[all …]
H A Db3GpuPgsContactSolver.h25 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int numIterat…
28 …b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int n…
H A Db3Solver.h97 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches);
100 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje…
H A Db3Solver.cpp346 …int start, int nConstraints, int maxNumBatches, b3AlignedObjectArray<int>* wgUsedBodies, int curWg… in SolveTask()
347 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in SolveTask()
469 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje… in solveContactConstraintHost() argument
575 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, usedBodies, w… in solveContactConstraintHost()
609 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, 0, 0, batchSi… in solveContactConstraintHost()
620 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
627 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
713 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches) in solveContactConstraint() argument
720 cdata.y = maxNumBatches; //250; in solveContactConstraint()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp325 cdata.y = maxNumBatches; //250; in solveContactConstraint()
685 int maxNumBatches = 0; in solveContacts() local
923 maxNumBatches = 250; //250; in solveContacts()
956 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
958 if (maxNumBatches > globalMaxBatch) in solveContacts()
960 globalMaxBatch = maxNumBatches; in solveContacts()
977 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
981 globalMaxBatch = maxNumBatches; in solveContacts()
1021 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
1023 if (maxNumBatches > globalMaxBatch) in solveContacts()
[all …]
H A Db3GpuPgsContactSolver.h25 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int numIterat…
28 …b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int n…
H A Db3Solver.h97 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches);
100 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje…
H A Db3Solver.cpp346 …int start, int nConstraints, int maxNumBatches, b3AlignedObjectArray<int>* wgUsedBodies, int curWg… in SolveTask()
347 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in SolveTask()
469 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje… in solveContactConstraintHost() argument
575 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, usedBodies, w… in solveContactConstraintHost()
609 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, 0, 0, batchSi… in solveContactConstraintHost()
620 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
627 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
713 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches) in solveContactConstraint() argument
720 cdata.y = maxNumBatches; //250; in solveContactConstraint()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp325 cdata.y = maxNumBatches; //250; in solveContactConstraint()
685 int maxNumBatches = 0; in solveContacts() local
923 maxNumBatches = 250; //250; in solveContacts()
956 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
958 if (maxNumBatches > globalMaxBatch) in solveContacts()
960 globalMaxBatch = maxNumBatches; in solveContacts()
977 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
981 globalMaxBatch = maxNumBatches; in solveContacts()
1021 maxNumBatches = b3Max(numBatches, maxNumBatches); in solveContacts()
1023 if (maxNumBatches > globalMaxBatch) in solveContacts()
[all …]
H A Db3GpuPgsContactSolver.h25 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int numIterat…
28 …b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, int n…
H A Db3Solver.h97 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches);
100 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje…
H A Db3Solver.cpp346 …int start, int nConstraints, int maxNumBatches, b3AlignedObjectArray<int>* wgUsedBodies, int curWg… in SolveTask()
347 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in SolveTask()
469 …Array<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObje… in solveContactConstraintHost() argument
575 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, usedBodies, w… in solveContactConstraintHost()
609 …dyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, 0, 0, batchSi… in solveContactConstraintHost()
620 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
627 SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0); in solveContactConstraintHost()
713 … b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches) in solveContactConstraint() argument
720 cdata.y = maxNumBatches; //250; in solveContactConstraint()
/dports/devel/bullet/bullet3-3.21/src/Bullet3Dynamics/
H A Db3CpuRigidBodyPipeline.cpp232 int maxNumBatches, in b3SolveTask()
234 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in b3SolveTask()
368 int maxNumBatches = 250; in solveContactConstraints() local
372 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()
379 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Dynamics/
H A Db3CpuRigidBodyPipeline.cpp232 int maxNumBatches, in b3SolveTask()
234 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in b3SolveTask()
368 int maxNumBatches = 250; in solveContactConstraints() local
372 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()
379 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/
H A Db3CpuRigidBodyPipeline.cpp232 int maxNumBatches, in b3SolveTask()
234 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in b3SolveTask()
368 int maxNumBatches = 250; in solveContactConstraints() local
372 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()
379 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/
H A Db3CpuRigidBodyPipeline.cpp232 int maxNumBatches, in b3SolveTask()
234 …m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches) in b3SolveTask()
368 int maxNumBatches = 250; in solveContactConstraints() local
372 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()
379 …ask task(m_data->m_rigidBodies, m_data->m_inertias, contactConstraints, 0, n, maxNumBatches, 0, 0); in solveContactConstraints()