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Searched refs:max_island (Results 1 – 2 of 2) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/generators/
H A Ddefault_map_generator.cpp30 const int max_island = 10; variable
119 const int island_radius = 50 + ((max_island - data_.island_size) * 50)/(max_island - max_coastal); in generate_map()
/dports/games/pioneers/pioneers-15.6/common/
H A Dgame.c895 guint max_island; in params_check_winnable_state() local
930 max_island = 0; in params_check_winnable_state()
945 if ((gint) max_island < total_island) in params_check_winnable_state()
946 max_island = total_island; in params_check_winnable_state()
952 building + development + road + army + max_island) { in params_check_winnable_state()
977 road, army, max_island, in params_check_winnable_state()
979 max_island); in params_check_winnable_state()