/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | i_video.c | 549 while (*w_upscale * SCREENWIDTH > rinfo.max_texture_width) in LimitTextureSize() 558 if ((*w_upscale < 1 && rinfo.max_texture_width > 0) || in LimitTextureSize() 563 rinfo.max_texture_width, rinfo.max_texture_height); in LimitTextureSize() 598 rinfo.max_texture_width, rinfo.max_texture_height); in LimitTextureSize()
|
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/ |
H A D | sdl_screen_renderer.cpp | 50 log_info << "Max Texture Width: " << info.max_texture_width << std::endl; in SDLScreenRenderer()
|
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | vo_direct3d.c | 98 int max_texture_width; /**< from the device capabilities */ member 262 while (tex_width > priv->max_texture_width || tex_height > priv->max_texture_height) { in create_d3d_surfaces() 740 priv->max_texture_width = disp_caps.MaxTextureWidth; in preinit() 747 priv->device_texture_sys, priv->max_texture_width, in preinit()
|
/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OVGA.cpp | 886 if( info.max_texture_width || info.max_texture_height ) in save_status_report() 887 … fprintf(file, "Maximum texture size: %dx%d\n", info.max_texture_width, info.max_texture_height); in save_status_report() 934 if( info.max_texture_width || info.max_texture_height ) in save_status_report() 935 … fprintf(file, "Maximum texture size: %dx%d\n", info.max_texture_width, info.max_texture_height); in save_status_report()
|
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | vo_direct3d.c | 98 int max_texture_width; /**< from the device capabilities */ member 262 while (tex_width > priv->max_texture_width || tex_height > priv->max_texture_height) { in create_d3d_surfaces() 740 priv->max_texture_width = disp_caps.MaxTextureWidth; in preinit() 747 priv->device_texture_sys, priv->max_texture_width, in preinit()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | i_video.c | 576 while (*w_upscale * SCREENWIDTH > rinfo.max_texture_width) in LimitTextureSize() 585 if ((*w_upscale < 1 && rinfo.max_texture_width > 0) || in LimitTextureSize() 590 rinfo.max_texture_width, rinfo.max_texture_height); in LimitTextureSize() 625 rinfo.max_texture_width, rinfo.max_texture_height); in LimitTextureSize()
|
/dports/devel/sdl2pp/libSDL2pp-0.16.1/tests/ |
H A D | live_rendering.cc | 89 std::cerr << "Max texture width: " << info.max_texture_width << std::endl; 92 EXPECT_TRUE(info.max_texture_width > 0);
|
/dports/emulators/stella/stella-6.6/src/common/ |
H A D | FBBackendSDL2.cxx | 477 if(info.max_texture_width > 0 && info.max_texture_height > 0) in about() 478 out << " Max texture: " << info.max_texture_width << "x" in about()
|
/dports/multimedia/pipewire/pipewire-0.3.43/src/examples/ |
H A D | sdl.h | 193 &SPA_RECTANGLE(info->max_texture_width, in sdl_build_formats()
|
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_render.h | 81 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/video/ |
H A D | sdl-video.c | 117 fs_log("SDL max texture width: %d\n", info.max_texture_width); in sdl_video_create_window()
|
/dports/games/renpy/renpy-7.4.11-sdk/renpy/gl2/ |
H A D | gl2texture.pyx | 183 if (w <= self.max_texture_width) and (h <= self.max_texture_height): 186 htiles = self.texture_axis(w, self.max_texture_width, border) 313 tw = min(tw, loader.max_texture_width)
|
H A D | gl2texture.pxd | 49 cdef GLint max_texture_width
|
/dports/games/simutrans/simutrans-121.0/ |
H A D | simsys_s2.cc | 210 …r: %s, Max_w: %d, Max_h: %d, Flags: %d, Formats: %d%s", ri.name, ri.max_texture_width, ri.max_text… in internal_create_surfaces() 234 … %s, Max_w: %d, Max_h: %d, Flags: %d, Formats: %d, %s", ri.name, ri.max_texture_width, ri.max_text… in internal_create_surfaces()
|
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximum texture width */ member
|
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximum texture width */ member
|
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximum texture width */ member
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_render.h | 84 int max_texture_width; /**< The maximimum texture width */ member
|
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | SDL_render.h | 81 int max_texture_width; /**< The maximimum texture width */ member
|