/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_inter.h | 41 #define MAXHEALTH maxhealth 60 extern int maxhealth;
|
H A D | p_inter.c | 59 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable 216 if (player->health >= maxhealth) in P_GiveBody() 219 if (player->health > maxhealth) in P_GiveBody() 220 player->health = maxhealth; in P_GiveBody() 332 if (player->health > (maxhealth * 2)) in P_TouchSpecialThing() 333 player->health = (maxhealth * 2); in P_TouchSpecialThing()
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_inter.h | 45 #define MAXHEALTH maxhealth 64 extern int maxhealth;
|
H A D | p_inter.c | 62 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable 223 if (player->health >= maxhealth) in P_GiveBody() 226 if (player->health > maxhealth) in P_GiveBody() 227 player->health = maxhealth; in P_GiveBody() 335 if (player->health > (maxhealth * 2)) in P_TouchSpecialThing() 336 player->health = (maxhealth * 2); in P_TouchSpecialThing()
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_inter.h | 45 #define MAXHEALTH maxhealth 64 extern int maxhealth;
|
/dports/games/xonotic/Xonotic/source/qcsrc/client/hud/panel/ |
H A D | healtharmor.qc | 82 int maxhealth = autocvar_hud_panel_healtharmor_maxhealth; 91 float maxtotal = maxhealth + maxarmor; 194 … autocvar_hud_panel_healtharmor_progressbar_health, health_beforedamage/maxhealth, is_vertical, he… 207 …et, mySize, autocvar_hud_panel_healtharmor_progressbar_health, p_health/maxhealth, is_vertical, he… 210 … mySize, health, "health", is_vertical, health_iconalign, HUD_Get_Num_Color(health, maxhealth), 1);
|
/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | game.h | 369 int health, maxhealth; member 376 fpsstate() : maxhealth(100), aitype(AI_NONE), skill(0) {} in fpsstate() 401 case I_BOOST: return maxhealth<is.max || health<maxhealth; in canpickup() 402 case I_HEALTH: return health<maxhealth; in canpickup() 419 maxhealth = min(maxhealth+is.info, is.max); in pickup() 421 health = min(health+is.add, maxhealth); in pickup() 439 maxhealth = 100; in respawn() 440 health = maxhealth; in respawn()
|
H A D | render.cpp | 238 … if(d->maxhealth>100) icons += (min(d->maxhealth, boost.max) - 100 + boost.info-1) / boost.info; in renderstatusicons() 254 for(int i = 100; i < min(d->maxhealth, boost.max); i += boost.info) in renderstatusicons() 287 float size = scale*sqrtf(max(d->health, d->maxhealth)/100.0f); in renderstatusbars() 288 float fill = float(d->health)/d->maxhealth; in renderstatusbars()
|
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | EntityEx.Misc.vc | 2943 int maxhealth = 0; 2957 count = (saveHealth + maxhealth - 1) / maxhealth; 2960 saved += maxhealth; 2977 int maxhealth = 0; 2991 count = (saveHealth + maxhealth - 1) / maxhealth; 2994 saved += maxhealth; 3010 int maxhealth = 0; 3024 count = (saveHealth + maxhealth - 1) / maxhealth; 3042 int maxhealth = 0; 3056 count = (saveHealth + maxhealth - 1) / maxhealth; [all …]
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_interaction.cpp | 787 int maxhealth = 0; in UseHealthItems() local 793 if (Items[i]->health > maxhealth) in UseHealthItems() 796 maxhealth = Items[i]->health; in UseHealthItems() 801 int count = (saveHealth + maxhealth-1) / maxhealth; in UseHealthItems() 804 saved += maxhealth; in UseHealthItems() 805 saveHealth -= maxhealth; in UseHealthItems() 880 int maxhealth = 0; in P_AutoUseStrifeHealth() local 886 if (Items[i]->health > maxhealth) in P_AutoUseStrifeHealth() 889 maxhealth = Items[i]->Amount; in P_AutoUseStrifeHealth()
|
/dports/games/ecwolf/ecwolf-1.3.3-src/src/thingdef/ |
H A D | thingdef_properties.cpp | 321 HANDLE_PROPERTY(maxhealth) in HANDLE_PROPERTY() argument 323 INT_PARAM(maxhealth, 0); in HANDLE_PROPERTY() 324 ((APlayerPawn *)defaults)->maxhealth = maxhealth; in HANDLE_PROPERTY() 603 DEFINE_PROP_PREFIX(maxhealth, PlayerPawn, Player, I),
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_inter.c | 235 int maxhealth; in P_GiveBody() local 238 maxhealth = MAXHEALTH + player->stamina; in P_GiveBody() 245 if(player->health >= maxhealth) in P_GiveBody() 250 if(player->health >= maxhealth) in P_GiveBody() 251 player->health = maxhealth; in P_GiveBody() 272 healing = (-num * maxhealth) / MAXHEALTH; in P_GiveBody()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_inter.c | 235 int maxhealth; in P_GiveBody() local 238 maxhealth = MAXHEALTH + player->stamina; in P_GiveBody() 245 if(player->health >= maxhealth) in P_GiveBody() 250 if(player->health >= maxhealth) in P_GiveBody() 251 player->health = maxhealth; in P_GiveBody() 272 healing = (-num * maxhealth) / MAXHEALTH; in P_GiveBody()
|
/dports/games/duel/duel/runDir/data/ships/ |
H A D | pulsar.shp | 15 maxhealth 45
|
H A D | gladiator.shp | 18 maxhealth 100
|
H A D | mule.shp | 18 maxhealth 250
|
H A D | miggy.shp | 16 maxhealth 50
|
H A D | miggyBoosted.shp | 17 maxhealth 50
|
H A D | mule_mk2.shp | 22 maxhealth 250
|
H A D | ray.shp | 20 maxhealth 160
|
/dports/games/ecwolf/ecwolf-1.3.3-src/src/g_shared/ |
H A D | a_playerpawn.h | 80 int32_t maxhealth; variable
|
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_saga.c | 1000 int maxAmmo = 0, clNum = -1, health = 1, maxhealth = 1, ammo = 1; in CG_ParseSiegeExtendedDataEntry() local 1027 maxhealth = atoi(s); in CG_ParseSiegeExtendedDataEntry() 1045 cg_siegeExtendedData[clNum].maxhealth = maxhealth; in CG_ParseSiegeExtendedDataEntry()
|
/dports/games/fightorperish/fop-0.5/src/ |
H A D | fop.c | 93 int plyx[4], plyy[4], score[4], oldplyx[4], oldplyy[4], health[4], maxhealth[4], bombs[4], keys[4],… variable 675 if (health[i] > maxhealth[i]) in game() 676 health[i] = maxhealth[i]; in game() 943 health[i] = maxhealth[i]; in game() 944 maxhealth[i] += (MAXHEALTH / 4); in game() 945 if (maxhealth[i] > MAXHEALTH) in game() 946 maxhealth[i] = MAXHEALTH; in game() 1113 dest.w = (maxhealth[i] * (TILEW * 4)) / MAXHEALTH; in game() 1834 maxhealth[i] = (MAXHEALTH / 3) * char_healths[plytype[i]]; in startgame() 1837 health[i] = maxhealth[i]; in startgame()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_saga.h | 82 int maxhealth; member
|
/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | Person.h | 131 float maxhealth; variable
|