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Searched refs:memorize_tile (Results 1 – 12 of 12) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmap_memory.cpp10 void map_memory::memorize_tile( int limit, const tripoint &pos, const std::string &ter, in memorize_tile() function in map_memory
H A Dmap_memory.h28 void memorize_tile( int limit, const tripoint &pos, const std::string &ter,
H A Davatar.h101 void memorize_tile( const tripoint &pos, const std::string &ter, int subtile,
H A Davatar.cpp154 void avatar::memorize_tile( const tripoint &pos, const std::string &ter, const int subtile, in memorize_tile() function in avatar
157 player_map_memory.memorize_tile( max_memorized_tiles(), pos, ter, subtile, rotation ); in memorize_tile()
H A Dcata_tiles.cpp2366 get_avatar().memorize_tile( here.getabs( p ), tname, subtile, rotation ); in draw_terrain()
2548 you.memorize_tile( here.getabs( p ), fname, subtile, rotation ); in draw_furniture()
2630 you.memorize_tile( here.getabs( p ), trname, subtile, rotation ); in draw_trap()
2803 you.memorize_tile( here.getabs( p ), vpname, subtile, rotation ); in draw_vpart()
H A Dsavegame_json.cpp3513 memorize_tile( std::numeric_limits<int>::max(), p, in load()
3540 memorize_tile( std::numeric_limits<int>::max(), p, pmap.get_string( "tile" ), in load()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmap_memory.cpp10 void map_memory::memorize_tile( int limit, const tripoint &pos, const std::string &ter, in memorize_tile() function in map_memory
H A Dmap_memory.h28 void memorize_tile( int limit, const tripoint &pos, const std::string &ter,
H A Davatar.h101 void memorize_tile( const tripoint &pos, const std::string &ter, int subtile,
H A Davatar.cpp154 void avatar::memorize_tile( const tripoint &pos, const std::string &ter, const int subtile, in memorize_tile() function in avatar
157 player_map_memory.memorize_tile( max_memorized_tiles(), pos, ter, subtile, rotation ); in memorize_tile()
H A Dcata_tiles.cpp2366 get_avatar().memorize_tile( here.getabs( p ), tname, subtile, rotation ); in draw_terrain()
2548 you.memorize_tile( here.getabs( p ), fname, subtile, rotation ); in draw_furniture()
2630 you.memorize_tile( here.getabs( p ), trname, subtile, rotation ); in draw_trap()
2803 you.memorize_tile( here.getabs( p ), vpname, subtile, rotation ); in draw_vpart()
H A Dsavegame_json.cpp3513 memorize_tile( std::numeric_limits<int>::max(), p, in load()
3540 memorize_tile( std::numeric_limits<int>::max(), p, pmap.get_string( "tile" ), in load()