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/dports/games/spring/spring_98.0/rts/Rendering/Textures/
H A DTextureAtlas.cpp61 MemTex* memtex = new MemTex; in AddTex() local
62 memtex->xsize = xsize; in AddTex()
63 memtex->ysize = ysize; in AddTex()
64 memtex->texType = texType; in AddTex()
65 memtex->data = new char[data_size]; in AddTex()
67 memtex->names.push_back(name); in AddTex()
68 memtextures.push_back(memtex); in AddTex()
72 return memtex->data; in AddTex()
92 MemTex* memtex = it->second; in AddTexFromFile() local
93 memtex->names.push_back(name); in AddTexFromFile()