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Searched refs:men_yn (Results 1 – 4 of 4) sorted by relevance

/dports/games/toppler/toppler-1.1.6/
H A Dmenusys.h104 unsigned char men_yn(char *s, bool defchoice, menuopt_callback_proc pr = 0);
H A Dleveledit.cc189 if (men_yn(_("Tower changed, really quit"), false)) { in really_quit()
199 if (men_yn(_("Tower changed, really load"), false)) { in really_load()
H A Dmenusys.cc567 unsigned char men_yn(char *s, bool defchoice, menuopt_callback_proc pr) { in men_yn() function
H A Dmenu.cc761 if (!men_yn(_("This mission contains\n" in main_game_loop()