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Searched refs:menuCursorRotate (Results 1 – 6 of 6) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/
H A Dconfig.h79 byte menuCursorRotate; member
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/
H A Dd_main.cpp147 cfg.common.menuCursorRotate = false; in D_PreInit()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dh2_main.cpp206 cfg.common.menuCursorRotate = false; in X_PreInit()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dh_main.cpp162 cfg.common.menuCursorRotate = false; in H_PreInit()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dd_main.cpp195 cfg.common.menuCursorRotate = true; in D_PreInit()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dhu_menu.cpp2330 if(cfg.common.menuCursorRotate) in Hu_MenuTicker()
3761 C_VAR_BYTE ("menu-cursor-rotate", &cfg.common.menuCursorRotate, 0, 0, 1); in Hu_MenuConsoleRegister()