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Searched refs:menuarrayptr (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmenus.cpp543 short menuarrayptr; // Index into menuarray variable
4092 menuarrayptr = 0; in MNU_SetupMenu()
4146 if (!menuarrayptr) in MNU_PopGroup()
4149 currentmenu = menuarray[--menuarrayptr]; in MNU_PopGroup()
4161 if (menuarrayptr == MaxLayers - 1) in MNU_PushGroup()
4164 currentmenu = menuarray[++menuarrayptr] = node; in MNU_PushGroup()
4250 if (!menuarrayptr) in MNU_UpLevel()
/dports/games/jfsw/jfsw-c434002/src/
H A Dmenus.c605 short menuarrayptr; // Index into menuarray variable
4125 menuarrayptr = 0; in MNU_SetupMenu()
4181 if (!menuarrayptr) in MNU_PopGroup()
4184 currentmenu = menuarray[--menuarrayptr]; in MNU_PopGroup()
4196 if (menuarrayptr == MaxLayers - 1) in MNU_PushGroup()
4199 currentmenu = menuarray[++menuarrayptr] = node; in MNU_PushGroup()
4286 if (!menuarrayptr) in MNU_UpLevel()