Searched refs:metal_rock_type (Results 1 – 1 of 1) sorted by relevance
3692 CUnitType *metal_rock_type = nullptr; in CreateResourceUnit() local3694 metal_rock_type = UnitTypeByIdent("unit-gold-rock"); in CreateResourceUnit()3696 metal_rock_type = UnitTypeByIdent("unit-silver-rock"); in CreateResourceUnit()3698 metal_rock_type = UnitTypeByIdent("unit-copper-rock"); in CreateResourceUnit()3700 metal_rock_type = UnitTypeByIdent("unit-diamond-rock"); in CreateResourceUnit()3702 metal_rock_type = UnitTypeByIdent("unit-emerald-rock"); in CreateResourceUnit()3704 if (metal_rock_type) { in CreateResourceUnit()3707 …CUnit *metal_rock_unit = CreateUnit(unit->tilePos + metal_rock_offset, *metal_rock_type, &Players[… in CreateResourceUnit()