Searched refs:mfd_change_slot (Results 1 – 17 of 17) sorted by relevance
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | cyber.c | 175 mfd_change_slot(MFD_LEFT, MFD_INFO_SLOT); in enter_cyberspace_stuff() 176 mfd_change_slot(MFD_RIGHT, MFD_INFO_SLOT); in enter_cyberspace_stuff()
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H A D | view360.c | 100 mfd_change_slot(MFD_LEFT, MFD_INFO_SLOT); in view360_setup_mode() 101 mfd_change_slot(MFD_RIGHT, MFD_INFO_SLOT); in view360_setup_mode() 121 mfd_change_slot(mfd, MFD_INFO_SLOT); in view360_setup_mode()
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H A D | bark.c | 157 mfd_change_slot(mfd_id, MFD_INFO_SLOT); in long_bark()
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H A D | email.c | 949 mfd_change_slot(i, EMAILMUG_SLOT); in read_email() 956 mfd_change_slot(i, EMAILMUG_SLOT); in read_email() 959 mfd_change_slot(0, EMAILMUG_SLOT); in read_email() 1095 mfd_change_slot(mfd_grab_func(MFD_EMAILWARE_FUNC, MFD_ITEM_SLOT), MFD_ITEM_SLOT); in email_turnon()
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H A D | ammomfd.c | 228 mfd_change_slot(m->id, MFD_WEAPON_SLOT); in mfd_ammo_handler()
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H A D | objuse.c | 487 mfd_change_slot(mfd, MFD_INFO_SLOT); in obj_fixture_zoom() 619 mfd_change_slot(mfd, MFD_INFO_SLOT); in object_use() 720 mfd_change_slot(mfd, MFD_INFO_SLOT); in object_use() 750 mfd_change_slot(mfd, MFD_INFO_SLOT); in object_use() 802 mfd_change_slot(info, MFD_INFO_SLOT); in object_use() 808 mfd_change_slot(accessmfd, MFD_INFO_SLOT); in object_use()
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H A D | gamerend.c | 298 mfd_change_slot(MFD_LEFT, MFD_INFO_SLOT); in do_secret_fx() 299 mfd_change_slot(MFD_RIGHT, MFD_INFO_SLOT); in do_secret_fx()
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H A D | biohelp.c | 232 mfd_change_slot(mfd, MFD_INFO_SLOT); in biohelp_region_mouse_handler()
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H A D | plotware.c | 358 mfd_change_slot(mfd_grab_func(MFD_PLOTWARE_FUNC, MFD_ITEM_SLOT), MFD_ITEM_SLOT); in plotware_turnon()
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H A D | newmfd.c | 602 void mfd_change_slot(ubyte mfd_id, ubyte new_slot) { in mfd_change_slot() function 806 mfd_change_slot(which_mfd, new_slot); in mfd_object_cursor_handler() 1025 mfd_change_slot((ubyte)which_panel, (ubyte)which_button); in mfd_select_button() 1639 mfd_change_slot(mfd_id, slot); in set_mfd_from_defaults()
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H A D | wares.c | 414 mfd_change_slot(i, MFD_INFO_SLOT); in bioware_turnon() 490 mfd_change_slot(mfd_grab_func(MFD_TARGET_FUNC, MFD_TARGET_SLOT), MFD_TARGET_SLOT); in targeting_turnon()
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H A D | sideicon.c | 276 mfd_change_slot(mfd, MFD_ITEM_SLOT); in zoom_side_icon_to_mfd()
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H A D | target.c | 591 mfd_change_slot(m->id, MFD_TARGET_SLOT); in mfd_targetware_handler()
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H A D | invent.c | 789 mfd_change_slot(mfd_grab_func(MFD_WEAPON_FUNC, MFD_WEAPON_SLOT), MFD_WEAPON_SLOT); in weapon_use_func() 1492 mfd_change_slot(mfd_grab_func(MFD_ITEM_FUNC, MFD_ITEM_SLOT), MFD_ITEM_SLOT); in general_use_func()
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H A D | mfdgames.c | 3409 mfd_change_slot(mfd, MFD_INFO_SLOT); in mfd_games_turnon()
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H A D | mfdfunc.c | 926 mfd_change_slot(take_mfd, MFD_WEAPON_SLOT); in weapon_mfd_for_reload()
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/Headers/ |
H A D | mfdext.h | 125 extern void mfd_change_slot(ubyte mfd_id, ubyte l_new);
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