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Searched refs:middle_z (Results 1 – 6 of 6) sorted by relevance

/dports/science/py-OpenMC/openmc-0.12.2/tests/regression_tests/adj_cell_rotation/
H A Dtest.py30 middle_z = openmc.ZPlane(7.5)
32 lower_cell = openmc.Cell(fill=univ, region=box & +lower_z & -middle_z)
34 upper_cell = openmc.Cell(fill=univ, region=box & +middle_z & -upper_z)
/dports/science/openmc/openmc-0.12.2/tests/regression_tests/adj_cell_rotation/
H A Dtest.py30 middle_z = openmc.ZPlane(7.5)
32 lower_cell = openmc.Cell(fill=univ, region=box & +lower_z & -middle_z)
34 upper_cell = openmc.Cell(fill=univ, region=box & +middle_z & -upper_z)
/dports/games/openttd/openttd-12.1/src/
H A Dground_vehicle.hpp146 …int middle_z = GetSlopePixelZ((this->x_pos & ~TILE_UNIT_MASK) | (TILE_SIZE / 2), (this->y_pos & ~T… in UpdateZPositionAndInclination() local
148 if (middle_z != this->z_pos) { in UpdateZPositionAndInclination()
149 SetBit(this->gv_flags, (middle_z > this->z_pos) ? GVF_GOINGUP_BIT : GVF_GOINGDOWN_BIT); in UpdateZPositionAndInclination()
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/
H A D3DScene.cpp1034 double middle_z = 0.5 * (top_z + bottom_z); in thick_lines_to_indexed_vertex_array() local
1089 … volume.push_geometry(a2(0), a2(1), middle_z, -xy_right_normal(0), -xy_right_normal(1), 0.0); in thick_lines_to_indexed_vertex_array()
1091 … volume.push_geometry(a1(0), a1(1), middle_z, xy_right_normal(0), xy_right_normal(1), 0.0); in thick_lines_to_indexed_vertex_array()
1119 … volume.push_geometry(a1(0), a1(1), middle_z, xy_right_normal(0), xy_right_normal(1), 0.0); in thick_lines_to_indexed_vertex_array()
1121 … volume.push_geometry(a2(0), a2(1), middle_z, -xy_right_normal(0), -xy_right_normal(1), 0.0); in thick_lines_to_indexed_vertex_array()
1181 volume.push_geometry(b2(0), b2(1), middle_z, -xy_right_normal(0), -xy_right_normal(1), 0.0); in thick_lines_to_indexed_vertex_array()
1183 volume.push_geometry(b1(0), b1(1), middle_z, xy_right_normal(0), xy_right_normal(1), 0.0); in thick_lines_to_indexed_vertex_array()
/dports/cad/cura/Cura-58bae31/cura/
H A DCuraApplication.py1518 middle_z = sum([v.z for v in object_centers]) / len(object_centers)
1519 offset = Vector(middle_x, middle_y, middle_z)
1566 middle_z = sum([v.z for v in object_centers]) / len(object_centers)
1567 offset = Vector(middle_x, middle_y, middle_z)
/dports/games/openttd/openttd-12.1/src/saveload/
H A Dafterload.cpp516 byte middle_z = GetSlopePixelZ(middle_x, middle_y); in FixVehicleInclination() local
519 if (middle_z == entry_z) return 0; in FixVehicleInclination()
522 if (middle_z < entry_z) return 1U << GVF_GOINGDOWN_BIT; in FixVehicleInclination()