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Searched refs:midydim16 (Results 1 – 17 of 17) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A D2d.cpp455 editorDraw2dLine(halfxdim16+x1, midydim16+y1, halfxdim16+x2, midydim16+y2, col); in editorDraw2dLineMiddle()
787 …i = editorDraw2dLine(halfxdim16+sx1, midydim16+sy1+yofs, halfxdim16+sx1+dx, midydim16+sy1+dy+yofs,… in editorDraw2dGrid()
813 yp1 = midydim16-mulscale14(posye+editorgridextent, zoome); in editorDraw2dGrid()
816 yp2 = midydim16-mulscale14(posye-editorgridextent, zoome); in editorDraw2dGrid()
853 if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16)) in editorDraw2dGrid()
992 m32_wallscreenxy[i][1] = midydim16+y1; in editorDraw2dWall()
1044 (midydim16+y1 >= 2) && (midydim16+y1 <= ydim16-3)) in editorDraw2dWall()
1210 (midydim16+y1 >= -f) && (midydim16+y1 < ydim16+f)) in editorDraw2dSpriteBloodMarker()
1233 editorDraw2DBloodMarker(halfxdim16+x1, midydim16+y1, col); in editorDraw2dSpriteBloodMarker()
1300 (midydim16+y1 >= -f) && (midydim16+y1 < ydim16+f)) in editorDraw2dSprite()
[all …]
H A Dbuild.cpp1672 wall[i].y += midydim16; in inside_editor()
1703 int32_t const y1 = midydim16+day-4; in drawsmallabel()
3724 midydim16 = ydim>>1; in overheadeditor()
3770 int32_t cy = midydim16+y2; in overheadeditor()
6061 searchy = midydim16; in overheadeditor()
6185 searchy = midydim16; in overheadeditor()
8691 searchye -= midydim16; in getpoint()
8812 … if (halfxdim16+dax < 0 || halfxdim16+dax >= xdim || midydim16+day < 0 || midydim16+day >= ydim) in getpointhighlight()
8843 … if (halfxdim16+dax < 0 || halfxdim16+dax >= xdim || midydim16+day < 0 || midydim16+day >= ydim) in getpointhighlight()
10227 y1 += midydim16; in fillsector_maybetrans()
[all …]
H A Dengine.cpp1400 int32_t halfxdim16, midydim16; variable
13468 midydim16 = ydim16 >> 1; // scale(200,ydim,480); in videoSet2dMode()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Deditor.h32 extern int ydim16, halfxdim16, midydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dbuild.c2833 if (((midydim16+y2) >= 2) && ((midydim16+y2) <= ydim16-3)) in overheadeditor()
2873 y1 = midydim16+day-4; in overheadeditor()
2899 y1 = midydim16+day-4; in overheadeditor()
2924 y1 = midydim16+day-4; in overheadeditor()
2962 drawline16(halfxdim16+x2,midydim16+y2,halfxdim16+x2,midydim16+y2,15); in overheadeditor()
2964 drawline16(halfxdim16+x2,midydim16+y2,halfxdim16+x2,midydim16+y2,5); in overheadeditor()
3911 searchy = midydim16; in overheadeditor()
4207 drawline16(halfxdim16+dax-2,midydim16+day-2,halfxdim16+dax+2,midydim16+day+2,14); in overheadeditor()
4208 drawline16(halfxdim16+dax-2,midydim16+day+2,halfxdim16+dax+2,midydim16+day-2,14); in overheadeditor()
4244 drawline16(halfxdim16+dax-2,midydim16+day-2,halfxdim16+dax+2,midydim16+day-2,14); in overheadeditor()
[all …]
H A Dengine.c495 int halfxdim16, midydim16; variable
10667 midydim16 = 146; in qsetmode640350()
10698 midydim16 = 200; in qsetmode640480()
10810 if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16)) in draw2dgrid()
10812 drawline16(halfxdim16-xp1,midydim16-yp1,halfxdim16-xp2,midydim16-yp1,8); in draw2dgrid()
10894 drawline16(halfxdim16+xp1,midydim16+yp1,halfxdim16+xp2,midydim16+yp2,col); in draw2dscreen()
10898 if (((midydim16+yp1) >= 2) && ((midydim16+yp1) <= ydim16-3)) in draw2dscreen()
10956 if (((midydim16+yp1) >= 2) && ((midydim16+yp1) <= ydim16-3)) in draw2dscreen()
11045 drawline16(halfxdim16+xp1,midydim16+yp1,halfxdim16-xp1,midydim16-yp1,15); in draw2dscreen()
11046 drawline16(halfxdim16+xp1,midydim16+yp1,halfxdim16+yp1,midydim16-xp1,15); in draw2dscreen()
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Deditor.h86 extern int32_t halfxdim16, midydim16, zoom;
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32vars.cpp623 … Gv_NewVar("midydim16", (intptr_t)&midydim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
H A Dm32exec.cpp3056 yofs = midydim16; in VM_Execute()
3092 yofs = midydim16; in VM_Execute()
H A Dastub.cpp7706 searchy = midydim16; in Keys2d()
10352 yp1 += midydim16 + getscreenvdisp(sprite[i].z-pos.z, zoom); in ExtPreCheckKeys()
10402 editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), col); in ExtPreCheckKeys()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32vars.cpp623 … Gv_NewVar("midydim16", (intptr_t)&midydim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
H A Dmapedit.cpp12347 yp1 += midydim16 + getscreenvdisp(sprite[i].z-pos.z, zoom); in ExtPreCheckKeys()
12398 editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), col); in ExtPreCheckKeys()
12436 … editorDraw2dLine(halfxdim16+xp1, midydim16+yp1, halfxdim16+xp2, midydim16+yp2, col2); in ExtPreCheckKeys()
12442 … editorDraw2dLine(halfxdim16+xp2, midydim16+yp2, halfxdim16+xp2+dx, midydim16+yp2+dy, col2); in ExtPreCheckKeys()
12446 … editorDraw2dLine(halfxdim16+xp2, midydim16+yp2, halfxdim16+xp2+dx, midydim16+yp2+dy, col2); in ExtPreCheckKeys()
12476 … editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius1, scalescreeny(16384), col1); in ExtPreCheckKeys()
12477 … editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius2, scalescreeny(16384), col2); in ExtPreCheckKeys()
H A Dm32exec.cpp3056 yofs = midydim16; in VM_Execute()
3084 yofs = midydim16; in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32vars.cpp619 … Gv_NewVar("midydim16", (intptr_t)&midydim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
H A Dm32exec.cpp3035 yofs = midydim16; in VM_Execute()
3063 yofs = midydim16; in VM_Execute()
H A Dastub.cpp7751 searchy = midydim16; in Keys2d()
10368 yp1 += midydim16 + getscreenvdisp(sprite[i].z-pos.z, zoom); in ExtPreCheckKeys()
10418 editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), col); in ExtPreCheckKeys()
/dports/games/jfsw/jfsw-c434002/src/
H A Djnstub.c2772 y += midydim16; in DrawClipBox()