Searched refs:minHappiness (Results 1 – 2 of 2) sorted by relevance
616 void CP_HandleNationData(float minHappiness, mission_t* mis, const nation_t* nation, const missionR…
435 void CP_HandleNationData (float minHappiness, mission_t* mis, const nation_t* affectedNation, const… in CP_HandleNationData() argument479 NAT_SetHappiness(minHappiness, nation, stats->happiness + performance * happinessFactor); in CP_HandleNationData()