/dports/graphics/plotutils/plotutils-2.6/libplot/ |
H A D | x_afftext.c | 165 XAffVector mincorner, maxcorner; in XAffCreateAffinedText() local 278 mincorner.x = mincorner.y = INT_MAX; in XAffCreateAffinedText() 291 mincorner.x = IMIN(mincorner.x, corner_out[i].x); in XAffCreateAffinedText() 292 mincorner.y = IMIN(mincorner.y, corner_out[i].y); in XAffCreateAffinedText() 297 size_out.x = maxcorner.x - mincorner.x + 1; in XAffCreateAffinedText() 298 size_out.y = maxcorner.y - mincorner.y + 1; in XAffCreateAffinedText() 300 origin_out.x = origin_in.x - mincorner.x; in XAffCreateAffinedText() 301 origin_out.y = origin_in.y - mincorner.y; in XAffCreateAffinedText() 338 v_shifted_out.y = v_out.y + mincorner.y - origin_in.y; in XAffCreateAffinedText() 343 v_shifted_out.x = v_out.x + mincorner.x - origin_in.x; in XAffCreateAffinedText()
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/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/ |
H A D | SweptElementData.cpp | 84 bool mincorner = true; in boundary_complete() local 96 mincorner = false; in boundary_complete() 100 if (!mincorner) break; in boundary_complete() 123 if (mincorner) minlist.push_back(*vseq); in boundary_complete()
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H A D | ScdElementData.cpp | 88 bool mincorner = true; in boundary_complete() local 100 mincorner = false; in boundary_complete() 104 if (!mincorner) break; in boundary_complete() 127 if (mincorner) minlist.push_back(*vseq); in boundary_complete()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/engines/ivy/ |
H A D | sobooloperation.scm | 12 (mincorner (-> bbox 'getmin)) 14 (-> (-> maxcorner 'operator- mincorner) 'getvalue))))
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/dports/graphics/py-OWSLib/OWSLib-0.24.1/owslib/feature/ |
H A D | wfs100.py | 401 mincorner = pyproj.transform( 411 mincorner[0], 412 mincorner[1],
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/dports/graphics/Coin/coin-Coin-4.0.0/src/base/ |
H A D | SbDPViewVolume.cpp | 644 SbVec3d mincorner = dp_to_sbvec3d(box.getMin()); in projectBox() local 651 SbVec3d corner(i ? mincorner[0] : maxcorner[0], in projectBox() 652 j ? mincorner[1] : maxcorner[1], in projectBox() 653 k ? mincorner[2] : maxcorner[2]); in projectBox()
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/dports/science/afni/afni-AFNI_21.3.16/src/SUMA/ |
H A D | SUMA_volume_render.h | 40 float * mincorner, float *maxcorner,
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H A D | SUMA_volume_render.c | 1299 float * mincorner, float *maxcorner, in SUMA_dset_extreme_corners() argument 1310 if (mincorner) mincorner[0] = mincorner[1] = mincorner[2] = 0.0; in SUMA_dset_extreme_corners() 1319 if (mincorner) { in SUMA_dset_extreme_corners() 1321 mincorner[0] = A[0][3]; in SUMA_dset_extreme_corners() 1322 mincorner[1] = A[1][3]; in SUMA_dset_extreme_corners() 1323 mincorner[2] = A[2][3]; in SUMA_dset_extreme_corners() 1326 AFF44_MULT_I(mincorner, A, I); in SUMA_dset_extreme_corners()
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/dports/games/torcs/torcs-1.3.7/src/drivers/inferno/ |
H A D | pathfinder.cpp | 545 if (o[i].mincorner < myc->CARWIDTH/2.0 + (myc->DIST*MIN(1.0, o[i].collcar->getSpeed()/28.0))) { in collision() 940 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake() 1133 o[n].mincorner = FLT_MAX; in updateOCar() 1139 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
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H A D | pathfinder.h | 72 double mincorner; // corner nearest to my car. member
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/dports/games/torcs/torcs-1.3.7/src/drivers/tita/ |
H A D | pathfinder.cpp | 545 if (o[i].mincorner < myc->CARWIDTH/2.0 + (myc->DIST*MIN(1.0, o[i].collcar->getSpeed()/28.0))) { in collision() 940 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake() 1133 o[n].mincorner = FLT_MAX; in updateOCar() 1139 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
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H A D | pathfinder.h | 72 double mincorner; // corner nearest to my car. member
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/dports/games/torcs/torcs-1.3.7/src/drivers/lliaw/ |
H A D | pathfinder.cpp | 545 if (o[i].mincorner < myc->CARWIDTH/2.0 + (myc->DIST*MIN(1.0, o[i].collcar->getSpeed()/28.0))) { in collision() 940 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake() 1133 o[n].mincorner = FLT_MAX; in updateOCar() 1139 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
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H A D | pathfinder.h | 72 double mincorner; // corner nearest to my car. member
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/dports/games/torcs/torcs-1.3.7/src/drivers/berniw3/ |
H A D | pathfinder.h | 86 double mincorner; /* corner nearest to my car */ member
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H A D | pathfinder.cpp | 938 if (o[i].mincorner < myc->CARWIDTH/2.0 + myc->DIST) { in collision() 1263 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake() 1414 o[n].mincorner = FLT_MAX; in updateOCar() 1420 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
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/dports/games/torcs/torcs-1.3.7/src/drivers/berniw2/ |
H A D | pathfinder.h | 86 double mincorner; /* corner nearest to my car */ member
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H A D | pathfinder.cpp | 938 if (o[i].mincorner < myc->CARWIDTH/2.0 + myc->DIST) { in collision() 1263 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake() 1414 o[n].mincorner = FLT_MAX; in updateOCar() 1420 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
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/dports/games/torcs/torcs-1.3.7/src/drivers/berniw/ |
H A D | pathfinder.h | 86 double mincorner; /* corner nearest to my car */ member
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H A D | pathfinder.cpp | 938 if (o[i].mincorner < myc->CARWIDTH/2.0 + myc->DIST) { in collision() 1263 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake() 1414 o[n].mincorner = FLT_MAX; in updateOCar() 1420 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | clvm_cmds.c | 1916 vec3_t mincorner, maxcorner, vel1, vel2; in VM_CL_te_bloodshower() local 1927 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_bloodshower() 1929 …CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL… in VM_CL_te_bloodshower() 1949 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlecube() local 1951 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlecube() 1960 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlerain() local 1962 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlerain() 1965 …CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PAR… in VM_CL_te_particlerain() 1971 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlesnow() local 1973 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlesnow() [all …]
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/dports/games/darkplaces/darkplaces/ |
H A D | clvm_cmds.c | 1908 vec3_t mincorner, maxcorner, vel1, vel2; in VM_CL_te_bloodshower() local 1919 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_bloodshower() 1921 …CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL… in VM_CL_te_bloodshower() 1941 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlecube() local 1943 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlecube() 1952 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlerain() local 1954 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlerain() 1957 …CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PAR… in VM_CL_te_particlerain() 1963 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlesnow() local 1965 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlesnow() [all …]
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/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/ |
H A D | SoExtSelection.cpp | 1589 SbVec3f mincorner = bbox.getMin(); in testBBox() local 1602 SbVec3f corner(i & 1 ? maxcorner[0] : mincorner[0], in testBBox() 1603 i & 2 ? maxcorner[1] : mincorner[1], in testBBox() 1604 i & 4 ? maxcorner[2] : mincorner[2]); in testBBox()
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/dpdefs/ |
H A D | csprogsdefs.qc | 530 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower = #406; 532 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag,… 533 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain = … 534 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow = …
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/dports/games/xonotic/Xonotic/source/darkplaces/dpdefs/ |
H A D | csprogsdefs.qc | 531 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower = #406; 533 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag,… 534 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain = … 535 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow = …
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