Home
last modified time | relevance | path

Searched refs:miniMapAttackUnitsOnlyButton (Results 1 – 2 of 2) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/
H A Dhud.cpp98miniMapAttackUnitsOnlyButton = addChild (std::make_unique<cCheckBox> (cPosition (136, 413), eCheck… in cHud()
99 …signalConnectionManager.connect (miniMapAttackUnitsOnlyButton->toggled, [&]() { miniMapAttackUnits… in cHud()
491 miniMapAttackUnitsOnlyButton->setChecked (value); in setMiniMapAttackUnitsOnly()
497 return miniMapAttackUnitsOnlyButton->isChecked(); in getMiniMapAttackUnitsOnly()
H A Dhud.h198 cCheckBox* miniMapAttackUnitsOnlyButton; variable