Searched refs:miniMapAttackUnitsOnlyButton (Results 1 – 2 of 2) sorted by relevance
98 …miniMapAttackUnitsOnlyButton = addChild (std::make_unique<cCheckBox> (cPosition (136, 413), eCheck… in cHud()99 …signalConnectionManager.connect (miniMapAttackUnitsOnlyButton->toggled, [&]() { miniMapAttackUnits… in cHud()491 miniMapAttackUnitsOnlyButton->setChecked (value); in setMiniMapAttackUnitsOnly()497 return miniMapAttackUnitsOnlyButton->isChecked(); in getMiniMapAttackUnitsOnly()
198 cCheckBox* miniMapAttackUnitsOnlyButton; variable