Searched refs:minp1 (Results 1 – 9 of 9) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/render/intern/source/ |
H A D | zbuf.c | 74 zspan->minp1 = zspan->maxp1 = zspan->minp2 = zspan->maxp2 = NULL; in zbuf_init_span() 129 if (maxv == zspan->minp1 || minv == zspan->maxp1) { in zbuf_add_to_span() 139 if (zspan->minp1 == NULL || zspan->minp1[1] > minv[1]) { in zbuf_add_to_span() 140 zspan->minp1 = minv; in zbuf_add_to_span()
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/dports/graphics/blender/blender-2.91.0/source/blender/render/intern/include/ |
H A D | zbuf.h | 32 const float *minp1, *maxp1, *minp2, *maxp2; /* vertex pointers detect min/max range in */ member
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/dports/graphics/blender/blender-2.91.0/source/blender/compositor/operations/ |
H A D | COM_VectorBlurOperation.cpp | 151 const float *minp1, *maxp1, *minp2, *maxp2; member 195 zspan->minp1 = zspan->maxp1 = zspan->minp2 = zspan->maxp2 = NULL; in zbuf_init_span() 250 if (maxv == zspan->minp1 || minv == zspan->maxp1) { in zbuf_add_to_span() 260 if (zspan->minp1 == NULL || zspan->minp1[1] > minv[1]) { in zbuf_add_to_span() 261 zspan->minp1 = minv; in zbuf_add_to_span()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/sdet/ |
H A D | sdet_region.cxx | 115 vgl_point_2d<float> minp1(center-vmin), minp2(center+vmin); in compute_obox() local 116 vgl_line_segment_2d<float> majs(majp1, majp2), mins(minp1, minp2); in compute_obox()
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/dports/math/form/form-4.2.1/sources/ |
H A D | proces.c | 5106 WORD *tstop, i, dirty = 0, OldPolyFunPow = AR.PolyFunPow, minp1, minp2; in PolyFunMul() local 5388 minp1 = MAXPOWER; in PolyFunMul() 5391 if ( minp1 > 0 ) minp1 = 0; in PolyFunMul() 5394 if ( minp1 > 0 ) minp1 = 0; in PolyFunMul() 5398 if ( t1[4] < minp1 ) minp1 = t1[4]; in PolyFunMul() 5424 AR.PolyFunPow += minp1+minp2; in PolyFunMul()
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | custom.c | 1528 hwres_t minp1 = minpos >> sprite_buffer_res; in do_sprite_collisions() local 1535 if (minp1 < hw_diwfirst) in do_sprite_collisions() 1537 if (minp1 < thisline_decision.plfleft * 2) in do_sprite_collisions()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | custom.c | 2366 hwres_t minp1 = minpos >> sprite_buffer_res; in do_sprite_collisions() local 2373 if (minp1 < hw_diwfirst) in do_sprite_collisions() 2375 if (minp1 < thisline_decision.plfleft * 2) in do_sprite_collisions()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | custom.cpp | 3167 hwres_t minp1 = minpos >> sprite_buffer_res; local 3174 if (minp1 < hw_diwfirst) 3176 if (minp1 < thisline_decision.plfleft * 2)
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/dports/math/giacxcas/giac-1.6.0/src/ |
H A D | solve.cc | 6567 modpoly minp1=derivative(minp); in gsolve() local 6619 s=s-horner(minp,s,0,false)/horner(minp1,s,0,false); in gsolve() 6623 …lr=int(minp.size()-1)*abs(horner(minp,s,0,false)/horner(minp1,s,0,false),contextptr); // warranted… in gsolve()
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