/dports/math/R-cran-matrixStats/matrixStats/src/ |
H A D | rowRanges.c | 17 double *mins2, *maxs2; in rowRanges() local 102 mins2 = REAL(ans2); in rowRanges() 105 mins2[ii] = (double)mins[ii]; in rowRanges() 107 mins2[ii] = R_PosInf; in rowRanges() 127 mins2 = REAL(ans2); in rowRanges() 131 mins2[ii] = (double)mins[ii]; in rowRanges() 134 mins2[ii] = R_PosInf; in rowRanges()
|
H A D | colRanges.c | 17 double *mins2, *maxs2; in colRanges() local 103 mins2 = REAL(ans2); in colRanges() 106 mins2[jj] = (double)mins[jj]; in colRanges() 108 mins2[jj] = R_PosInf; in colRanges() 128 mins2 = REAL(ans2); in colRanges() 132 mins2[jj] = (double)mins[jj]; in colRanges() 135 mins2[jj] = R_PosInf; in colRanges()
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | NPC_goal.cpp | 115 qboolean G_BoundsOverlap(const vec3_t mins1, const vec3_t maxs1, const vec3_t mins2, const vec3_t m… in G_BoundsOverlap() argument 126 if(maxs1[0]<mins2[0]) in G_BoundsOverlap() 129 if(maxs1[1]<mins2[1]) in G_BoundsOverlap() 132 if(maxs1[2]<mins2[2]) in G_BoundsOverlap()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | NPC_goal.cpp | 117 qboolean G_BoundsOverlap(const vec3_t mins1, const vec3_t maxs1, const vec3_t mins2, const vec3_t m… in G_BoundsOverlap() argument 128 if(maxs1[0]<mins2[0]) in G_BoundsOverlap() 131 if(maxs1[1]<mins2[1]) in G_BoundsOverlap() 134 if(maxs1[2]<mins2[2]) in G_BoundsOverlap()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_goal.c | 116 qboolean G_BoundsOverlap(const vec3_t mins1, const vec3_t maxs1, const vec3_t mins2, const vec3_t m… in G_BoundsOverlap() argument 127 if(maxs1[0]<mins2[0]) in G_BoundsOverlap() 130 if(maxs1[1]<mins2[1]) in G_BoundsOverlap() 133 if(maxs1[2]<mins2[2]) in G_BoundsOverlap()
|
/dports/games/egl/egl-0.3.1_9/shared/ |
H A D | m_bounds.c | 143 qBool BoundsIntersect (const vec3_t mins1, const vec3_t maxs1, const vec3_t mins2, const vec3_t max… in BoundsIntersect() argument 148 && maxs1[0] >= mins2[0] in BoundsIntersect() 149 && maxs1[1] >= mins2[1] in BoundsIntersect() 150 && maxs1[2] >= mins2[2]); in BoundsIntersect()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_world.c | 94 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 117 VectorCopy (mins, mins2); in SV_CreateAreaNode() 121 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 123 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 472 vec3_t mins2, maxs2; // size when clipping against mosnters member 562 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 645 VectorCopy (mins, clip.mins2); in SV_Trace() 649 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace() 709 VectorCopy (mins, clip.mins2); in SV_Trace_OldGCC() 713 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace_OldGCC()
|
/dports/games/q2pro/q2pro/source/ |
H A D | sv_world.c | 92 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 115 VectorCopy (mins, mins2); in SV_CreateAreaNode() 119 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 121 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 515 vec3_t mins2, maxs2; // size when clipping against mosnters member 570 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 668 VectorCopy (mins, clip.mins2); in SV_Trace() 672 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace() 737 VectorCopy (mins, clip.mins2); in SV_Trace_Old() 741 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace_Old()
|
/dports/games/alienarena-data/alienarena-7.66/source/server/ |
H A D | sv_world.c | 98 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 121 VectorCopy (mins, mins2); in SV_CreateAreaNode() 125 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 127 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 473 vec3_t mins2, maxs2; // size when clipping against mosnters member 575 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 658 VectorCopy (mins, clip.mins2); in SV_Trace() 662 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace() 692 VectorCopy (mins, clip.mins2); in SV_Trace2() 696 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace2()
|
/dports/games/alienarena/alienarena-7.66/source/server/ |
H A D | sv_world.c | 98 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 121 VectorCopy (mins, mins2); in SV_CreateAreaNode() 125 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 127 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 473 vec3_t mins2, maxs2; // size when clipping against mosnters member 575 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 658 VectorCopy (mins, clip.mins2); in SV_Trace() 662 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace() 692 VectorCopy (mins, clip.mins2); in SV_Trace2() 696 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace2()
|
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_world.c | 94 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 117 VectorCopy (mins, mins2); in SV_CreateAreaNode() 121 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 123 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 469 vec3_t mins2, maxs2; // size when clipping against mosnters member 559 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 648 VectorCopy (mins, clip.mins2); in SV_Trace() 652 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_world.c | 94 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 117 VectorCopy (mins, mins2); in SV_CreateAreaNode() 121 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 123 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 469 vec3_t mins2, maxs2; // size when clipping against mosnters member 559 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 648 VectorCopy (mins, clip.mins2); in SV_Trace() 652 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace()
|
/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_world.c | 94 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 117 VectorCopy (mins, mins2); in SV_CreateAreaNode() 121 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 123 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 469 vec3_t mins2, maxs2; // size when clipping against mosnters member 559 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 648 VectorCopy (mins, clip.mins2); in SV_Trace() 652 SV_TraceBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace()
|
/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_world.c | 98 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 119 VectorCopy(mins, mins2); in SV_CreateAreaNode() 123 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 125 anode->children[0] = SV_CreateAreaNode(depth + 1, mins2, maxs2); in SV_CreateAreaNode() 450 vec3_t mins2, maxs2; /* size when clipping against monsters */ member 538 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 612 VectorCopy(mins, clip.mins2); in SV_Trace() 616 SV_TraceBounds(start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs); in SV_Trace()
|
/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_world.c | 90 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 112 VectorCopy(mins, mins2); in SV_CreateAreaNode() 116 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 118 anode->children[0] = SV_CreateAreaNode(depth + 1, mins2, maxs2); in SV_CreateAreaNode() 420 vec3_t mins2, maxs2; // size when clipping against mosnters member 501 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 571 VectorCopy(mins, clip.mins2); in SV_Trace() 575 SV_TraceBounds(start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs); in SV_Trace()
|
/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_world.c | 78 vec3_t mins2, maxs2; // size when clipping against mosnters member 104 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 126 Vec3Copy (mins, mins2); in SV_CreateAreaNode() 130 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 132 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 544 clip->mins2, clip->maxs2, headNode, clip->contentMask, in SV_ClipMoveToEntities() 621 Vec3Copy (mins, clip.mins2); in SV_Trace() 625 SV_TraceBounds (start, clip.mins2, clip.maxs2, end, clip.boxMins, clip.boxMaxs); in SV_Trace()
|
/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | world.c | 38 vec3_t mins2, maxs2; // size when clipping against mosnters member 163 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 186 VectorCopy (mins, mins2); in SV_CreateAreaNode() 190 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 192 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 565 trace = SV_ClipMoveToEntity (touch, NULL, clip->start, clip->mins2, clip->maxs2, clip->end); in SV_ClipToLinks() 703 trace = SV_ClipMoveToEntity (touch, &lp, clip->start, clip->mins2, clip->maxs2, clip->end); in SV_AntilagClipCheck() 750 clip.mins2[i] = -15; in SV_Trace() 756 VectorCopy (mins, clip.mins2); in SV_Trace() 761 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace()
|
/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | world.c | 38 vec3_t mins2, maxs2; // size when clipping against mosnters member 163 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 186 VectorCopy (mins, mins2); in SV_CreateAreaNode() 190 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 192 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 565 trace = SV_ClipMoveToEntity (touch, NULL, clip->start, clip->mins2, clip->maxs2, clip->end); in SV_ClipToLinks() 703 trace = SV_ClipMoveToEntity (touch, &lp, clip->start, clip->mins2, clip->maxs2, clip->end); in SV_AntilagClipCheck() 750 clip.mins2[i] = -15; in SV_Trace() 756 VectorCopy (mins, clip.mins2); in SV_Trace() 761 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace()
|
/dports/comms/hamlib/hamlib-4.3.1/bindings/ |
H A D | py3test.py | 113 err, deg2, mins2, sec2, sw2 = Hamlib.dec2dms(lat1) 116 lat3 = Hamlib.dms2dec(deg2, mins2, sec2, sw2) 122 % (lat1, deg2, mins2, sec2, ('S' if sw2 else 'N'), lat3))
|
H A D | pytest.py | 109 err, deg2, mins2, sec2, sw2 = Hamlib.dec2dms(lat1) 112 lat3 = Hamlib.dms2dec(deg2, mins2, sec2, sw2) 118 % (lat1, deg2, mins2, sec2, ('S' if sw2 else 'N'), lat3)
|
H A D | luatest.lua | 110 err, deg2, mins2, sec2, sw2 = Hamlib.dec2dms(lat1) 113 lat3 = Hamlib.dms2dec(deg2, mins2, sec2, sw2) 119 …at("Latitude:\t%4.4f, %4.0f° %.0f' %2.0f\" %1s\trecoded: %9.4f", lat1, deg2, mins2, sec2, D, lat3))
|
/dports/games/tenebrae/tenebrae_0/ |
H A D | world.c | 37 vec3_t mins2, maxs2; // size when clipping against mosnters member 206 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 229 VectorCopy (mins, mins2); in SV_CreateAreaNode() 233 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 235 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 868 trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins2, clip->maxs2, clip->end); in SV_ClipToLinks() 954 clip.mins2[i] = -15; in SV_Move() 960 VectorCopy (mins, clip.mins2); in SV_Move() 965 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Move()
|
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | world.c | 37 vec3_t mins2, maxs2; // size when clipping against mosnters member 216 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 239 VectorCopy (mins, mins2); in SV_CreateAreaNode() 243 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 245 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 909 trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins2, clip->maxs2, clip->end); in SV_ClipToLinks() 995 clip.mins2[i] = -15; in SV_Move() 1001 VectorCopy (mins, clip.mins2); in SV_Move() 1006 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Move()
|
/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_world.c | 95 vec3_t mins1, maxs1, mins2, maxs2; in SV_CreateAreaNode() local 119 FastVectorCopy (*mins, mins2); in SV_CreateAreaNode() 123 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 125 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); in SV_CreateAreaNode() 600 vec3_t mins2, maxs2; // size when clipping against mosnters member 690 clip->mins2, clip->maxs2, headnode, clip->contentmask, in SV_ClipMoveToEntities() 810 FastVectorCopy (*mins, clip.mins2); in SV_Trace()
|
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | world.c | 126 vec3_t mins2, maxs2; // size when clipping against member 304 vec3_t mins1, maxs1, mins2, maxs2, size; in SV_CreateAreaNode() local 326 VectorCopy (mins, mins2); in SV_CreateAreaNode() 330 maxs1[anode->axis] = mins2[anode->axis] = anode->dist; in SV_CreateAreaNode() 332 anode->children[0] = SV_CreateAreaNode (depth + 1, mins2, maxs2); in SV_CreateAreaNode() 755 clip->mins2, clip->maxs2, clip->end); in ctl_do_clip() 878 clip.mins2[i] = -15; in SV_Move() 882 VectorCopy (mins, clip.mins2); in SV_Move() 887 SV_MoveBounds (start, clip.mins2, clip.maxs2, end, clip.boxmins, in SV_Move()
|