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Searched refs:minweaponltime (Results 1 – 1 of 1) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_hud.cpp974 const int minweaponltime = HUD_GetMinimumTUsForUsage(weaponL) * shootingPenalty; in HUD_UpdateButtons() local
975 if (time < minweaponltime) in HUD_UpdateButtons()