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Searched refs:minweaponrtime (Results 1 – 1 of 1) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_hud.cpp964 const int minweaponrtime = HUD_GetMinimumTUsForUsage(weaponR) * shootingPenalty; in HUD_UpdateButtons() local
965 if (time < minweaponrtime) in HUD_UpdateButtons()