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Searched refs:mirror_tile (Results 1 – 8 of 8) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Doptions.c360 process_byte("mirror_tile", &custom_saved.mirror_tile, &tile_type_names_list); in ini_process_numeric_func()
661 process(&custom_saved.mirror_tile, 1, {0x08de3, 0x0a493, 0x09290, 0x099d0, 0x08d4c, 0x09e7c}); in load_dos_exe_modifications()
H A Ddata.h789 .mirror_tile = tiles_13_mirror,
H A Dreplay.c421 process(custom->mirror_tile); in options_process_custom_general()
H A Dtypes.h1273 byte mirror_tile; member
H A Dseg007.c465 curr_room_tiles[curr_tilepos] = /*tiles_13_mirror*/ custom->mirror_tile; in animate_leveldoor()
H A Dmenu.c784 ….linked = &custom_saved.mirror_tile, .number_type = SETTING_BYTE, .max = 31, .names_list = &tile_t…
/dports/games/sdlpop/SDLPoP-1.22/doc/
H A Dmod.ini296 ;mirror_tile = mirror
/dports/games/sdlpop/SDLPoP-1.22/
H A DSDLPoP.ini401 mirror_tile = mirror key