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Searched refs:missileweapon (Results 1 – 6 of 6) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.c2895 pstate->missileweapon = pstate->oldmissileweapon; in ResetWeapons()
3706 if ((pstate->missileweapon == -1) || (pstate->missileweapon == wp_godhand) in DropWeapon()
3708 || (pstate->missileweapon == wp_dog) in DropWeapon()
3732 pstate->missileweapon = -1; in DropWeapon()
4494 pstate->missileweapon = -1; in T_Attack()
4655 pstate->missileweapon = -1; in T_BatBlast()
4839 pstate->missileweapon = pstate->new_weapon; in CheckWeaponChange()
4855 (pstate->missileweapon != -1)) in CheckWeaponChange()
4856 {pstate->new_weapon = pstate->missileweapon; in CheckWeaponChange()
4909 {if ((pstate->weapon != pstate->missileweapon) && (pstate->missileweapon != -1)) in CheckWeaponChange()
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H A Drt_playr.h137 int missileweapon; member
H A Drt_game.c1316 (pstate->missileweapon != -1) && in GiveMissileWeapon()
1318 (!(WEAPON_IS_MAGICAL(pstate->missileweapon))) in GiveMissileWeapon()
1329 SpawnStatic(nx,ny,GetItemForWeapon(pstate->missileweapon),9); in GiveMissileWeapon()
1333 SpawnStatic(nx,ny,GetItemForWeapon(pstate->missileweapon),-1); in GiveMissileWeapon()
1350 pstate->new_weapon = pstate->missileweapon = which; in GiveMissileWeapon()
H A Drt_ted.c2642 {pstate->missileweapon = pstate->oldweapon = pstate->new_weapon = in SetupPlayers()
2647 {pstate->missileweapon = pstate->oldweapon = pstate->new_weapon = in SetupPlayers()
5856 (pstate->missileweapon == wp_godhand) in InitializePlayerstates()
5859 (pstate->missileweapon == wp_dog) in InitializePlayerstates()
5864 pstate->missileweapon = pstate->oldmissileweapon; in InitializePlayerstates()
H A Drt_actor.c971 else if (PLAYERSTATE[0].missileweapon != -1) in A_Steal()
976 ob->temp3 = GetItemForWeapon(PLAYERSTATE[0].missileweapon); in A_Steal()
981 if (PLAYERSTATE[0].weapon == PLAYERSTATE[0].missileweapon) in A_Steal()
983 PLAYERSTATE[0].missileweapon = -1; in A_Steal()
11190 if ((!ob->temp3) && (PLAYERSTATE[0].missileweapon != -1) && in T_Chase()
11191 (PLAYERSTATE[0].missileweapon < wp_godhand)) in T_Chase()
/dports/textproc/p5-Unicode-Tussle/Unicode-Tussle-1.111/data/
H A Dwords.utf8256749 missileweapon › missile weapon ← missile