/dports/devel/godot/godot-3.2.3-stable/servers/audio/effects/ |
H A D | reverb.cpp | 62 int predelay_frames = lrint((params.predelay / 1000.0) * params.mix_rate); in process() 89 float hpaux = expf(-2.0 * Math_PI * params.hpf * 6000 / params.mix_rate); in process() 227 params.mix_rate = p_mix_rate; in set_mix_rate() 245 c.extra_spread_frames = lrint(params.extra_spread_base * params.mix_rate); in configure_buffers() 247 int len = lrint(comb_tunings[i] * params.mix_rate) + c.extra_spread_frames; in configure_buffers() 262 a.extra_spread_frames = lrint(params.extra_spread_base * params.mix_rate); in configure_buffers() 264 int len = lrint(allpass_tunings[i] * params.mix_rate) + a.extra_spread_frames; in configure_buffers() 275 echo_buffer_size = (int)(((float)MAX_ECHO_MS / 1000.0) * params.mix_rate + 1.0); in configure_buffers() 303 c.damp = expf(-2.0 * Math_PI * auxdmp * 10000 / params.mix_rate); // 0 .. 10khz in update_parameters() 335 params.mix_rate = 44100; in Reverb()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/audio/effects/ |
H A D | reverb.cpp | 62 int predelay_frames = lrint((params.predelay / 1000.0) * params.mix_rate); in process() 89 float hpaux = expf(-2.0 * Math_PI * params.hpf * 6000 / params.mix_rate); in process() 227 params.mix_rate = p_mix_rate; in set_mix_rate() 245 c.extra_spread_frames = lrint(params.extra_spread_base * params.mix_rate); in configure_buffers() 247 int len = lrint(comb_tunings[i] * params.mix_rate) + c.extra_spread_frames; in configure_buffers() 262 a.extra_spread_frames = lrint(params.extra_spread_base * params.mix_rate); in configure_buffers() 264 int len = lrint(allpass_tunings[i] * params.mix_rate) + a.extra_spread_frames; in configure_buffers() 275 echo_buffer_size = (int)(((float)MAX_ECHO_MS / 1000.0) * params.mix_rate + 1.0); in configure_buffers() 303 c.damp = expf(-2.0 * Math_PI * auxdmp * 10000 / params.mix_rate); // 0 .. 10khz in update_parameters() 335 params.mix_rate = 44100; in Reverb()
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H A D | audio_stream_generator.cpp | 34 mix_rate = p_mix_rate; in set_mix_rate() 39 return mix_rate; in get_mix_rate() 56 int target_buffer_size = mix_rate * buffer_len; in instance_playback() 82 mix_rate = 44100; in AudioStreamGenerator()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/winrt/ |
H A D | audio_driver_winrt.cpp | 52 mix_rate = 48000; in init() 57 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 81 wave_format.nSamplesPerSec = mix_rate; in init() 85 wave_format.nAvgBytesPerSec = mix_rate * wave_format.nBlockAlign; in init() 105 uint64_t usdelay = (ad->buffer_size / float(ad->mix_rate)) * 1000000; in thread_func() 158 return mix_rate; in get_mix_rate() 171 return (float)(perf_data.CurrentLatencyInSamples / ((float)mix_rate)); in get_latency()
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/dports/devel/godot2/godot-2.1.6-stable/platform/winrt/ |
H A D | audio_driver_winrt.cpp | 52 mix_rate = 48000; in init() 57 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 81 wave_format.nSamplesPerSec = mix_rate; in init() 85 wave_format.nAvgBytesPerSec = mix_rate * wave_format.nBlockAlign; in init() 105 uint64_t usdelay = (ad->buffer_size / float(ad->mix_rate)) * 1000000; in thread_func() 158 return mix_rate; in get_mix_rate() 171 return (float)(perf_data.CurrentLatencyInSamples / ((float)mix_rate)); in get_latency()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/audio/ |
H A D | audio_driver_dummy.cpp | 43 mix_rate = GLOBAL_GET("audio/mix_rate"); in init() 48 buffer_frames = closest_power_of_2(latency * mix_rate / 1000); in init() 62 uint64_t usdelay = (ad->buffer_frames / float(ad->mix_rate)) * 1000000; in thread_func() 88 return mix_rate; in get_mix_rate()
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/dports/devel/godot2/godot-2.1.6-stable/servers/audio/ |
H A D | audio_driver_dummy.cpp | 43 mix_rate = 44100; in init() 48 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 62 uint64_t usdelay = (ad->buffer_size / float(ad->mix_rate)) * 1000000; in thread_func() 90 return mix_rate; in get_mix_rate()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/audio/ |
H A D | audio_driver_dummy.cpp | 43 mix_rate = 44100; in init() 48 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 62 uint64_t usdelay = (ad->buffer_size / float(ad->mix_rate)) * 1000000; in thread_func() 90 return mix_rate; in get_mix_rate()
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/dports/devel/godot/godot-3.2.3-stable/servers/audio/ |
H A D | audio_driver_dummy.cpp | 43 mix_rate = GLOBAL_GET("audio/mix_rate"); in init() 48 buffer_frames = closest_power_of_2(latency * mix_rate / 1000); in init() 62 uint64_t usdelay = (ad->buffer_frames / float(ad->mix_rate)) * 1000000; in thread_func() 88 return mix_rate; in get_mix_rate()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/xaudio2/ |
H A D | audio_driver_xaudio2.cpp | 48 mix_rate = GLOBAL_GET("audio/mix_rate"); in init() 54 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 73 wave_format.nSamplesPerSec = mix_rate; in init() 77 wave_format.nAvgBytesPerSec = mix_rate * wave_format.nBlockAlign; in init() 140 return mix_rate; in get_mix_rate() 153 return (float)(perf_data.CurrentLatencyInSamples / ((float)mix_rate)); in get_latency()
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/dports/devel/godot/godot-3.2.3-stable/drivers/xaudio2/ |
H A D | audio_driver_xaudio2.cpp | 48 mix_rate = GLOBAL_GET("audio/mix_rate"); in init() 54 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 73 wave_format.nSamplesPerSec = mix_rate; in init() 77 wave_format.nAvgBytesPerSec = mix_rate * wave_format.nBlockAlign; in init() 140 return mix_rate; in get_mix_rate() 153 return (float)(perf_data.CurrentLatencyInSamples / ((float)mix_rate)); in get_latency()
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/dports/devel/godot2/godot-2.1.6-stable/drivers/rtaudio/ |
H A D | audio_driver_rtaudio.cpp | 120 mix_rate = GLOBAL_DEF("audio/mix_rate", 44100); in init() 124 unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000 / target_number_of_buffers); in init() 142 …dac->openStream(¶meters, NULL, RTAUDIO_SINT32, mix_rate, &buffer_size, &callback, this, &optio… in init() 195 return mix_rate; in get_mix_rate() 235 mix_rate = 44100; in AudioDriverRtAudio()
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/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/rtaudio/ |
H A D | audio_driver_rtaudio.cpp | 120 mix_rate = GLOBAL_DEF("audio/mix_rate", 44100); in init() 124 unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000 / target_number_of_buffers); in init() 142 …dac->openStream(¶meters, NULL, RTAUDIO_SINT32, mix_rate, &buffer_size, &callback, this, &optio… in init() 195 return mix_rate; in get_mix_rate() 235 mix_rate = 44100; in AudioDriverRtAudio()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/haiku/ |
H A D | audio_driver_media_kit.cpp | 41 mix_rate = 44100; in init() 46 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 51 format.frame_rate = mix_rate; in init() 99 return mix_rate; in get_mix_rate()
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/dports/devel/godot2/godot-2.1.6-stable/platform/haiku/ |
H A D | audio_driver_media_kit.cpp | 41 mix_rate = 44100; in init() 46 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 51 format.frame_rate = mix_rate; in init() 99 return mix_rate; in get_mix_rate()
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/android/ |
H A D | audio_driver_jandroid.cpp | 47 int AudioDriverAndroid::mix_rate = 44100; member in AudioDriverAndroid 79 int mix_rate = GLOBAL_GET("audio/mix_rate"); in init() local 82 unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000); in init() 85 audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size); in init() 160 return mix_rate; in get_mix_rate()
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/dports/devel/godot2/godot-2.1.6-stable/platform/android/ |
H A D | audio_driver_jandroid.cpp | 46 int AudioDriverAndroid::mix_rate = 44100; member in AudioDriverAndroid 63 int mix_rate = GLOBAL_DEF("audio/mix_rate", 44100); in init() local 67 unsigned int buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 72 audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size); in init() 147 return mix_rate; in get_mix_rate()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/android/ |
H A D | audio_driver_jandroid.cpp | 46 int AudioDriverAndroid::mix_rate = 44100; member in AudioDriverAndroid 63 int mix_rate = GLOBAL_DEF("audio/mix_rate", 44100); in init() local 67 unsigned int buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 72 audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size); in init() 147 return mix_rate; in get_mix_rate()
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/dports/devel/godot/godot-3.2.3-stable/platform/android/ |
H A D | audio_driver_jandroid.cpp | 47 int AudioDriverAndroid::mix_rate = 44100; member in AudioDriverAndroid 79 int mix_rate = GLOBAL_GET("audio/mix_rate"); in init() local 82 unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000); in init() 85 audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size); in init() 160 return mix_rate; in get_mix_rate()
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/dports/devel/godot2/godot-2.1.6-stable/platform/javascript/ |
H A D | audio_server_javascript.cpp | 51 sample->mix_rate = 44100; in sample_create() 118 sample->mix_rate = p_rate; in sample_set_mix_rate() 124 return sample->mix_rate; in sample_get_mix_rate() 181 voice->mix_rate = -1; in voice_create() 217 }, sample_base, sample->stereo ? 2 : 1, sample->length, sample->mix_rate); in voice_play() 242 voice->sample_mix_rate = sample->mix_rate; in voice_play() 243 if (voice->mix_rate == -1) { in voice_play() 244 voice->mix_rate = voice->sample_mix_rate; in voice_play() 247 …float freq_diff = Math::log(float(voice->mix_rate) / float(voice->sample_mix_rate)) / Math::log(2.… in voice_play() 269 …}, voice->index, sample->index, sample->mix_rate * sample->loop_begin, sample->mix_rate * sample->… in voice_play() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/javascript/ |
H A D | audio_server_javascript.cpp | 51 sample->mix_rate = 44100; in sample_create() 118 sample->mix_rate = p_rate; in sample_set_mix_rate() 124 return sample->mix_rate; in sample_get_mix_rate() 181 voice->mix_rate = -1; in voice_create() 217 }, sample_base, sample->stereo ? 2 : 1, sample->length, sample->mix_rate); in voice_play() 242 voice->sample_mix_rate = sample->mix_rate; in voice_play() 243 if (voice->mix_rate == -1) { in voice_play() 244 voice->mix_rate = voice->sample_mix_rate; in voice_play() 247 …float freq_diff = Math::log(float(voice->mix_rate) / float(voice->sample_mix_rate)) / Math::log(2.… in voice_play() 269 …}, voice->index, sample->index, sample->mix_rate * sample->loop_begin, sample->mix_rate * sample->… in voice_play() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/drivers/pulseaudio/ |
H A D | audio_driver_pulseaudio.cpp | 47 mix_rate = GLOBAL_DEF("audio/mix_rate", 44100); in init() 54 spec.rate = mix_rate; in init() 57 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 148 return mix_rate; in get_mix_rate()
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/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/pulseaudio/ |
H A D | audio_driver_pulseaudio.cpp | 47 mix_rate = GLOBAL_DEF("audio/mix_rate", 44100); in init() 54 spec.rate = mix_rate; in init() 57 buffer_size = closest_power_of_2(latency * mix_rate / 1000); in init() 148 return mix_rate; in get_mix_rate()
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | sample.cpp | 93 mix_rate = 44100; in create() 132 mix_rate = p_rate; in set_mix_rate() 134 return AudioServer::get_singleton()->sample_set_mix_rate(sample, mix_rate); in set_mix_rate() 138 return mix_rate; in get_mix_rate() 227 mix_rate = 44100; in Sample()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | sample.cpp | 93 mix_rate = 44100; in create() 132 mix_rate = p_rate; in set_mix_rate() 134 return AudioServer::get_singleton()->sample_set_mix_rate(sample, mix_rate); in set_mix_rate() 138 return mix_rate; in get_mix_rate() 227 mix_rate = 44100; in Sample()
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