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Searched refs:modelGhoul2 (Results 1 – 14 of 14) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_ents.c871 if (cent->currentState.modelGhoul2 == 127) in CG_General()
1019 if (cent->currentState.modelGhoul2 >= G2_MODELPART_HEAD && in CG_General()
1020 cent->currentState.modelGhoul2 <= G2_MODELPART_RLEG && in CG_General()
1046 …member_settings < 2 && (cent->currentState.modelGhoul2 == G2_MODELPART_HEAD || cent->currentState. in CG_General()
1061 int limbBit = (1 << (cent->currentState.modelGhoul2-10)); in CG_General()
1085 if (cent->currentState.modelGhoul2 == G2_MODELPART_HEAD) in CG_General()
1111 else if (cent->currentState.modelGhoul2 == G2_MODELPART_LARM) in CG_General()
1121 else if (cent->currentState.modelGhoul2 == G2_MODELPART_RARM) in CG_General()
1246 …->currentState.modelGhoul2 == G2_MODELPART_RARM || cent->currentState.modelGhoul2 == G2_MODELPART_… in CG_General()
1380 if (cent->currentState.modelGhoul2) in CG_General()
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H A Dcg_view.c2115 cent->currentState.modelGhoul2)) in CG_AddRefentForAutoMap()
H A Dcg_players.c10251 saberEnt->currentState.modelGhoul2 = 1; in CG_Player()
10254 saberEnt->currentState.modelGhoul2 = 127; in CG_Player()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_turret_G2.c154 self->s.modelGhoul2 = 0; in turretG2_set_models()
202 self->s.modelGhoul2 = 1; in turretG2_set_models()
H A Dg_client.c336 ent->s.modelGhoul2 = 1; in ThrowSaberToAttacker()
381 ent->s.modelGhoul2 = 1; in JMSaberThink()
481 self->s.modelGhoul2 = 0; in JMSaberTouch()
513 ent->s.modelGhoul2 = 1; in SP_info_jedimaster_start()
1750 ent->s.modelGhoul2 = 1; //so we know to free it on the client when we're removed. in SetupGameGhoul2Model()
H A Dg_utils.c708 e->s.modelGhoul2 = 0; //assume not in G_InitGentity()
959 if (ed->s.modelGhoul2) in G_FreeEntity()
H A Dg_saga.c1849 ent->s.modelGhoul2 = 1; in SP_misc_siege_item()
H A Dg_items.c1083 sentry->s.modelGhoul2 = 1; in ItemUse_Sentry()
1966 ent->s.modelGhoul2 = 1; in EWeb_Create()
H A Dw_saber.c594 checkEnt->s.modelGhoul2 = 0; in WP_SaberInitBladeData()
630 saberent->s.modelGhoul2 = 1; in WP_SaberInitBladeData()
6300 saberent->s.modelGhoul2 = 1; in MakeDeadSaber()
6537 saberent->s.modelGhoul2 = 1; in saberKnockDown()
6654 saberent->s.modelGhoul2 = 127; in saberKnockOutOfHand()
8644 saberent->s.modelGhoul2 = 127; in WP_SaberPositionUpdate()
H A Dg_weapon.c2583 laserTrap->s.modelGhoul2 = 1; in CreateLaserTrap()
2889 bolt->s.modelGhoul2 = 1; in drop_charge()
5049 ent->s.modelGhoul2 = 1; in SP_emplaced_gun()
H A Dg_combat.c3316 switch (ent->s.modelGhoul2) in LimbThink()
3442 limb->s.modelGhoul2 = limbType; in G_Dismember()
H A Dg_misc.c2955 faller->s.modelGhoul2 = 1; in misc_faller_create()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1620 int modelGhoul2; member
H A Dmsg.cpp883 { NETF(modelGhoul2), 8 },