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Searched refs:momy (Results 1 – 25 of 246) sorted by relevance

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/dports/games/prboom/prboom-2.5.0/src/
H A Dp_mobj.c177 mo->momy = MAXMOVE; in P_XYMovement()
182 ymove = mo->momy; in P_XYMovement()
242 mo->momy = y*2 - mo->momy; in P_XYMovement()
250 mo->momy = (mo->momy + y)/2; in P_XYMovement()
307 mo->momy > FRACUNIT/4 || mo->momy < -FRACUNIT/4) && in P_XYMovement()
316 mo->momy > -STOPSPEED && mo->momy < STOPSPEED && in P_XYMovement()
366 mo->momy = FixedMul(mo->momy,mo->friction); in P_XYMovement()
378 mo->momy = FixedMul(mo->momy,ORIG_FRICTION); in P_XYMovement()
383 mo->momy = FixedMul(mo->momy,mo->friction); in P_XYMovement()
393 mo->momy = FixedMul(mo->momy, friction); in P_XYMovement()
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H A Dp_telept.c115 thing->momx = thing->momy = thing->momz = 0; in EV_Teleport()
119 player->momx = player->momy = 0; in EV_Teleport()
164 fixed_t momy = thing->momy; in EV_SilentTeleport() local
180 thing->momx = FixedMul(momx, c) - FixedMul(momy, s); in EV_SilentTeleport()
181 thing->momy = FixedMul(momy, c) + FixedMul(momx, s); in EV_SilentTeleport()
316 y = thing->momy; in EV_SilentLineTeleport()
320 thing->momy = FixedMul(y, c) + FixedMul(x, s); in EV_SilentLineTeleport()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_mobj.c178 mo->momy = MAXMOVE; in P_XYMovement()
183 ymove = mo->momy; in P_XYMovement()
243 mo->momy = y*2 - mo->momy; in P_XYMovement()
251 mo->momy = (mo->momy + y)/2; in P_XYMovement()
308 mo->momy > FRACUNIT/4 || mo->momy < -FRACUNIT/4) && in P_XYMovement()
317 mo->momy > -STOPSPEED && mo->momy < STOPSPEED && in P_XYMovement()
367 mo->momy = FixedMul(mo->momy,mo->friction); in P_XYMovement()
379 mo->momy = FixedMul(mo->momy,ORIG_FRICTION); in P_XYMovement()
384 mo->momy = FixedMul(mo->momy,mo->friction); in P_XYMovement()
394 mo->momy = FixedMul(mo->momy, friction); in P_XYMovement()
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H A Dp_telept.c123 thing->momx = thing->momy = thing->momz = 0; in EV_Teleport()
127 player->momx = player->momy = 0; in EV_Teleport()
173 fixed_t momy = thing->momy; in EV_SilentTeleport() local
189 thing->momx = FixedMul(momx, c) - FixedMul(momy, s); in EV_SilentTeleport()
190 thing->momy = FixedMul(momy, c) + FixedMul(momx, s); in EV_SilentTeleport()
326 y = thing->momy; in EV_SilentLineTeleport()
330 thing->momy = FixedMul(y, c) + FixedMul(x, s); in EV_SilentLineTeleport()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_mobj.c181 mo->momy = MAXMOVE; in P_XYMovement()
186 ymove = mo->momy; in P_XYMovement()
246 mo->momy = y*2 - mo->momy; in P_XYMovement()
254 mo->momy = (mo->momy + y)/2; in P_XYMovement()
311 mo->momy > FRACUNIT/4 || mo->momy < -FRACUNIT/4) && in P_XYMovement()
320 mo->momy > -STOPSPEED && mo->momy < STOPSPEED && in P_XYMovement()
368 mo->momy = FixedMul(mo->momy,mo->friction); in P_XYMovement()
380 mo->momy = FixedMul(mo->momy,ORIG_FRICTION); in P_XYMovement()
385 mo->momy = FixedMul(mo->momy,mo->friction); in P_XYMovement()
395 mo->momy = FixedMul(mo->momy, friction); in P_XYMovement()
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H A Dp_telept.c115 thing->momx = thing->momy = thing->momz = 0; in EV_Teleport()
119 player->momx = player->momy = 0; in EV_Teleport()
164 fixed_t momy = thing->momy; in EV_SilentTeleport() local
180 thing->momx = FixedMul(momx, c) - FixedMul(momy, s); in EV_SilentTeleport()
181 thing->momy = FixedMul(momy, c) + FixedMul(momx, s); in EV_SilentTeleport()
316 y = thing->momy; in EV_SilentLineTeleport()
320 thing->momy = FixedMul(y, c) + FixedMul(x, s); in EV_SilentLineTeleport()
/dports/games/heretic/glheretic-1.2/
H A Dp_mobj.c329 if(mo->momy > MAXMOVE) in P_XYMovement()
338 ymove = mo->momy; in P_XYMovement()
411 || mo->momy > FRACUNIT/4 || mo->momy < -FRACUNIT/4) in P_XYMovement()
420 && mo->momy > -STOPSPEED && mo->momy < STOPSPEED in P_XYMovement()
444 mo->momy = 0; in P_XYMovement()
452 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
457 mo->momy = FixedMul(mo->momy, FRICTION_LOW); in P_XYMovement()
462 mo->momy = FixedMul(mo->momy, FRICTION_NORMAL); in P_XYMovement()
748 || mobj->momy in P_MobjThinker()
779 mobj->momy = onmo->momy; in P_MobjThinker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_mobj.c331 if (mo->momy > MAXMOVE) in P_XYMovement()
333 mo->momy = MAXMOVE; in P_XYMovement()
340 ymove = mo->momy; in P_XYMovement()
413 || mo->momy > FRACUNIT / 4 || mo->momy < -FRACUNIT / 4) in P_XYMovement()
422 && mo->momy > -STOPSPEED && mo->momy < STOPSPEED in P_XYMovement()
446 mo->momy = 0; in P_XYMovement()
454 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
459 mo->momy = FixedMul(mo->momy, FRICTION_LOW); in P_XYMovement()
464 mo->momy = FixedMul(mo->momy, FRICTION_NORMAL); in P_XYMovement()
797 mobj->momy = onmo->momy; in P_MobjThinker()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_mobj.c331 if (mo->momy > MAXMOVE) in P_XYMovement()
333 mo->momy = MAXMOVE; in P_XYMovement()
340 ymove = mo->momy; in P_XYMovement()
413 || mo->momy > FRACUNIT / 4 || mo->momy < -FRACUNIT / 4) in P_XYMovement()
422 && mo->momy > -STOPSPEED && mo->momy < STOPSPEED in P_XYMovement()
446 mo->momy = 0; in P_XYMovement()
454 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
459 mo->momy = FixedMul(mo->momy, FRICTION_LOW); in P_XYMovement()
464 mo->momy = FixedMul(mo->momy, FRICTION_NORMAL); in P_XYMovement()
777 mobj->momy = onmo->momy; in P_MobjThinker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_mobj.c218 mo->momy = 2 * mo->momy / 3; in P_FloorBounceMissile()
426 if (mo->momy > MAXMOVE) in P_XYMovement()
428 mo->momy = MAXMOVE; in P_XYMovement()
435 ymove = mo->momy; in P_XYMovement()
629 || mo->momy > FRACUNIT / 4 || mo->momy < -FRACUNIT / 4) in P_XYMovement()
638 && mo->momy > -STOPSPEED && mo->momy < STOPSPEED in P_XYMovement()
651 mo->momy = 0; in P_XYMovement()
659 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
664 mo->momy = FixedMul(mo->momy, FRICTION_LOW); in P_XYMovement()
669 mo->momy = FixedMul(mo->momy, FRICTION_NORMAL); in P_XYMovement()
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H A Da_action.c158 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_PotteryExplode()
264 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_CorpseExplode()
273 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_CorpseExplode()
341 if (!actor->momx && !actor->momy) in A_LeafCheck()
736 actor->momy = FixedMul(speed, finesine[angle]); in A_FogMove()
961 mo->momy = actor->momy >> 1; in A_TeloSpawnA()
977 mo->momy = actor->momy >> 1; in A_TeloSpawnB()
993 mo->momy = actor->momy >> 1; in A_TeloSpawnC()
1009 mo->momy = actor->momy >> 1; in A_TeloSpawnD()
1176 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_SoAExplode()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_mobj.c218 mo->momy = 2 * mo->momy / 3; in P_FloorBounceMissile()
426 if (mo->momy > MAXMOVE) in P_XYMovement()
428 mo->momy = MAXMOVE; in P_XYMovement()
435 ymove = mo->momy; in P_XYMovement()
629 || mo->momy > FRACUNIT / 4 || mo->momy < -FRACUNIT / 4) in P_XYMovement()
638 && mo->momy > -STOPSPEED && mo->momy < STOPSPEED in P_XYMovement()
651 mo->momy = 0; in P_XYMovement()
659 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
664 mo->momy = FixedMul(mo->momy, FRICTION_LOW); in P_XYMovement()
669 mo->momy = FixedMul(mo->momy, FRICTION_NORMAL); in P_XYMovement()
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H A Da_action.c160 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_PotteryExplode()
272 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_CorpseExplode()
282 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_CorpseExplode()
350 if (!actor->momx && !actor->momy) in A_LeafCheck()
745 actor->momy = FixedMul(speed, finesine[angle]); in A_FogMove()
970 mo->momy = actor->momy >> 1; in A_TeloSpawnA()
986 mo->momy = actor->momy >> 1; in A_TeloSpawnB()
1002 mo->momy = actor->momy >> 1; in A_TeloSpawnC()
1018 mo->momy = actor->momy >> 1; in A_TeloSpawnD()
1187 mo->momy = P_SubRandom() << (FRACBITS - 6); in A_SoAExplode()
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/dports/games/uhexen/uhexen-0.601/src/
H A Dp_mobj.c212 mo->momy = 2*mo->momy/3; in P_FloorBounceMissile()
420 ymove = mo->momy; in P_XYMovement()
454 mo->momy = 0; in P_XYMovement()
611 || mo->momy > FRACUNIT/4 || mo->momy < -FRACUNIT/4) in P_XYMovement()
620 && mo->momy > -STOPSPEED && mo->momy < STOPSPEED in P_XYMovement()
633 mo->momy = 0; in P_XYMovement()
641 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
646 mo->momy = FixedMul(mo->momy, FRICTION_LOW); in P_XYMovement()
651 mo->momy = FixedMul(mo->momy, FRICTION_NORMAL); in P_XYMovement()
768 mo->momy = 0; in P_ZMovement()
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H A Da_action.c153 mo->momy = (P_Random()-P_Random())<<(FRACBITS-6); in A_PotteryExplode()
259 mo->momy = (P_Random()-P_Random())<<(FRACBITS-6); in A_CorpseExplode()
269 mo->momy = (P_Random()-P_Random())<<(FRACBITS-6); in A_CorpseExplode()
331 if(!actor->momx && !actor->momy) in A_LeafCheck()
714 actor->momy = FixedMul(speed, finesine[angle]); in A_FogMove()
941 mo->momy = actor->momy>>1; in A_TeloSpawnA()
957 mo->momy = actor->momy>>1; in A_TeloSpawnB()
973 mo->momy = actor->momy>>1; in A_TeloSpawnC()
989 mo->momy = actor->momy>>1; in A_TeloSpawnD()
1153 mo->momy = (P_Random()-P_Random())<<(FRACBITS-6); in A_SoAExplode()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_mobj.c148 if (mo->momy > MAXMOVE) in P_XYMovement()
149 mo->momy = MAXMOVE; in P_XYMovement()
151 mo->momy = -MAXMOVE; in P_XYMovement()
154 ymove = mo->momy; in P_XYMovement()
195 mo->momx = mo->momy = 0; in P_XYMovement()
203 mo->momx = mo->momy = 0; in P_XYMovement()
229 && mo->momy > -STOPSPEED in P_XYMovement()
230 && mo->momy < STOPSPEED in P_XYMovement()
240 mo->momy = 0; in P_XYMovement()
245 mo->momy = FixedMul (mo->momy, FRICTION); in P_XYMovement()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_mobj.c147 if (mo->momy > MAXMOVE) in P_XYMovement()
148 mo->momy = MAXMOVE; in P_XYMovement()
150 mo->momy = -MAXMOVE; in P_XYMovement()
153 ymove = mo->momy; in P_XYMovement()
182 mo->momy >>= 3; in P_XYMovement()
185 mo->momy = -mo->momy; in P_XYMovement()
244 mo->momy = FixedMul (mo->momy, AIRFRICTION); in P_XYMovement()
277 mo->momy = 0; in P_XYMovement()
282 mo->momy = FixedMul (mo->momy, FRICTION); in P_XYMovement()
529 || mobj->momy in P_MobjThinker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_mobj.c147 if (mo->momy > MAXMOVE) in P_XYMovement()
148 mo->momy = MAXMOVE; in P_XYMovement()
150 mo->momy = -MAXMOVE; in P_XYMovement()
153 ymove = mo->momy; in P_XYMovement()
182 mo->momy >>= 3; in P_XYMovement()
185 mo->momy = -mo->momy; in P_XYMovement()
244 mo->momy = FixedMul (mo->momy, AIRFRICTION); in P_XYMovement()
277 mo->momy = 0; in P_XYMovement()
282 mo->momy = FixedMul (mo->momy, FRICTION); in P_XYMovement()
529 || mobj->momy in P_MobjThinker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_mobj.c190 if (mo->momy > MAXMOVE) in P_XYMovement()
191 mo->momy = MAXMOVE; in P_XYMovement()
193 mo->momy = -MAXMOVE; in P_XYMovement()
196 ymove = mo->momy; in P_XYMovement()
245 mo->momx = mo->momy = 0; in P_XYMovement()
253 mo->momx = mo->momy = 0; in P_XYMovement()
279 && mo->momy > -STOPSPEED in P_XYMovement()
280 && mo->momy < STOPSPEED in P_XYMovement()
290 mo->momy = 0; in P_XYMovement()
295 mo->momy = FixedMul (mo->momy, FRICTION); in P_XYMovement()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_telept.c152 thing->momy = FixedMul(thing->info->speed, finesine[angf]); in P_Teleport()
155 thing->momx = thing->momy = thing->momz = 0; in P_Teleport()
261 fixed_t momy = thing->momy; in EV_SilentTeleport() local
277 thing->momx = FixedMul(momx, cos_taa) - FixedMul(momy, sin_taa); in EV_SilentTeleport()
278 thing->momy = FixedMul(momy, cos_taa) + FixedMul(momx, sin_taa); in EV_SilentTeleport()
412 y = thing->momy; in EV_SilentLineTeleport()
416 thing->momy = FixedMul(y, cos_taa) + FixedMul(x, sin_taa); in EV_SilentLineTeleport()
H A Dp_mobj.c502 && mo->momy > -STOPSPEED && mo->momy < STOPSPEED in P_XYFriction()
529 mo->momy = 0; in P_XYFriction()
609 mo->momy = FixedMul(mo->momy, friction); in P_XYFriction()
855 mo->momy = mwy*2 - mo->momy; in P_XYMovement()
862 mo->momy = (mo->momy + mwy)/2; in P_XYMovement()
919 || mo->momy > FRACUNIT/4 || mo->momy < -FRACUNIT/4) in P_XYMovement()
3156 if (!momx && !momy) in P_SpawnBloodSplats()
3166 y2 = y + momy; in P_SpawnBloodSplats()
3232 th->momy /=8; in P_SpawnBlood()
3545 th->momy = FixedMul(th->momy, aimcosine); in P_SPMAngle()
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H A Dp_hpspr.c584 if(mobj->momx || mobj->momy || in P_BlasterMobjThinker()
588 mfy = mobj->momy>>3; in P_BlasterMobjThinker()
739 ball->momy = (pmo->momy>>1) + FixedMul(speed, finesine[angf]); in A_FireMacePL1B()
795 ball->momy = FixedMul(7*FRACUNIT, finesine[angf]); in A_MacePL1Check()
849 ball->momx = ball->momy = ball->momz = 0; in A_MaceBallImpact2()
865 tiny->momy = (ball->momy>>1) + FixedMul(zm, finesine[angf]); in A_MaceBallImpact2()
875 tiny->momy = (ball->momy>>1) + FixedMul(zm, finesine[angf]); in A_MaceBallImpact2()
897 mo->momy += pmo->momy; in A_FireMacePL2()
1278 pmo->momy += FixedMul(4*FRACUNIT, finesine[angf]); in A_FirePhoenixPL1()
1297 puff->momy = FixedMul(FRACUNIT*1.3, finesine[angf]); in A_PhoenixPuff()
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H A Dp_henemy.c175 mo->momy = PP_SignedRandom(ph_blooddrip)<<10; in A_DripBlood()
220 mo->momy = PP_SignedRandom(ph_impexpl)<<10; in A_ImpExplode()
224 mo->momy = PP_SignedRandom(ph_impexpl)<<10; in A_ImpExplode()
511 mo->momy = PP_SignedRandom(ph_feathers)<<8; in A_Feathers()
728 actor->momx = actor->momy = actor->momz = 0; in P_DSparilTeleport()
803 mo->momy = PP_SignedRandom(ph_sorsparkmom)<<9; in A_BlueSpark()
826 actor->momx = actor->momy = actor->momz = 0; in A_GenWizard()
1152 fire->momy = baseFire->momy; in A_HHeadAttack()
1185 actor->momx = actor->momy = actor->momz = 0; in A_WhirlwindSeek()
1429 mo->momy = PP_SignedRandom(ph_dropmom)<<8; in P_DropItem()
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/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_teleport.cpp210 thing->momx = thing->momy = thing->momz = 0; in EV_Teleport()
294 thing->momx = thing->momy = thing->momz = 0; in EV_LineTeleport()
346 fixed_t momy = thing->momy; in EV_SilentTeleport() local
359 thing->momx = FixedMul(momx, c) - FixedMul(momy, s); in EV_SilentTeleport()
360 thing->momy = FixedMul(momy, c) + FixedMul(momx, s); in EV_SilentTeleport()
481 y = thing->momy; in EV_SilentLineTeleport()
485 thing->momy = FixedMul(y, c) + FixedMul(x, s); in EV_SilentLineTeleport()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_map.c1052 thing->momy = tmthing->momy; in PIT_CheckThing()
1105 thing->momy = tmthing->momy/3; in PIT_CheckThing()
1357 …if (tmthing->momy > 0 && tmthing->momy > FixedMul(4*FRACUNIT, thing->scale) && tmthing->momy > thi… in PIT_CheckThing()
1363 && tmthing->momy < thing->momy) in PIT_CheckThing()
1402 thing->momy = tmthing->momy; in PIT_CheckThing()
2655 thing->momy = stand->momy; in PIT_PushableMoved()
3695 mo->momy = 0; in P_SlideMove()
3701 mo->momy = 0; in P_SlideMove()
3753 mo->momy = 0; in P_SlideMove()
3758 mo->momy = 0; in P_SlideMove()
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