Searched refs:monsterAllyClass (Results 1 – 12 of 12) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | entity_editor.cpp | 97 monsterAllyClass(skill[46]), in Entity()
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H A D | actmonster.cpp | 9005 ++monsterAllyClass; in monsterAllySendCommand() 9006 if ( monsterAllyClass > ALLY_CLASS_RANGED ) in monsterAllySendCommand() 9008 monsterAllyClass = ALLY_CLASS_MIXED; in monsterAllySendCommand() 9010 myStats->allyClass = monsterAllyClass; in monsterAllySendCommand() 9023 ++monsterAllyClass; in monsterAllySendCommand() 9024 if ( monsterAllyClass >= ALLY_GYRO_LIGHT_END ) in monsterAllySendCommand() 9026 monsterAllyClass = ALLY_GYRO_LIGHT_NONE; in monsterAllySendCommand() 9028 myStats->allyClass = monsterAllyClass; in monsterAllySendCommand() 10335 else if ( monsterAllyClass == ALLY_CLASS_MIXED ) in monsterAllyEquipmentInClass() 10339 else if ( monsterAllyClass == ALLY_CLASS_RANGED ) in monsterAllyEquipmentInClass() [all …]
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H A D | monster_sentrybot.cpp | 1197 if ( my->monsterAllyClass > ALLY_GYRO_LIGHT_NONE ) in gyroBotAnimate() 1199 switch ( my->monsterAllyClass ) in gyroBotAnimate()
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H A D | entity.hpp | 195 Sint32& monsterAllyClass; //skill[46] member in Entity
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H A D | monster_goblin.cpp | 1090 …if ( monsterAllyIndex >= 0 && (monsterAllyClass != ALLY_CLASS_MIXED || item.interactNPCUid == getU… in goblinCanWieldItem()
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H A D | monster_automaton.cpp | 1348 …if ( monsterAllyIndex >= 0 && (monsterAllyClass != ALLY_CLASS_MIXED || item.interactNPCUid == getU… in automatonCanWieldItem()
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H A D | monster_goatman.cpp | 1589 …if ( monsterAllyIndex >= 0 && (monsterAllyClass != ALLY_CLASS_MIXED || item.interactNPCUid == getU… in goatmanCanWieldItem()
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H A D | monster_human.cpp | 1719 …if ( monsterAllyIndex >= 0 && (monsterAllyClass != ALLY_CLASS_MIXED || item.interactNPCUid == getU… in humanCanWieldItem()
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H A D | game.cpp | 1448 monster->monsterAllyClass = monsterStats->allyClass; in gameLogic()
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H A D | entity.cpp | 125 monsterAllyClass(skill[46]), in Entity() 14922 if ( monsterAllyClass == ALLY_CLASS_RANGED && isRangedWeapon(itemToEquip) in shouldMonsterEquipThisWeapon() 14928 else if ( monsterAllyClass == ALLY_CLASS_MELEE && !isRangedWeapon(itemToEquip) in shouldMonsterEquipThisWeapon()
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H A D | menu.cpp | 9647 monster->monsterAllyClass = monsterStats->allyClass; in handleMainMenu()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | interface.cpp | 2086 TTF_SizeUTF8(ttf12, language[3620 + followerToCommand->monsterAllyClass], &width, nullptr); in drawFollowerMenu() 2087 …intText(ttf12, txt.x - width / 2, txt.y + 4, language[3620 + followerToCommand->monsterAllyClass]); in drawFollowerMenu() 2098 TTF_SizeUTF8(ttf12, language[3053 + followerToCommand->monsterAllyClass], &width, nullptr); in drawFollowerMenu() 2099 …intText(ttf12, txt.x - width / 2, txt.y + 4, language[3053 + followerToCommand->monsterAllyClass]); in drawFollowerMenu()
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