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Searched refs:monsterHiddenBySubmersion (Results 1 – 3 of 3) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DMonsters.c179 boolean monsterHiddenBySubmersion(const creature *monst, const creature *observer) { in monsterHiddenBySubmersion() function
206 if (monsterHiddenBySubmersion(monst, observer)) { in monsterIsHidden()
H A DRogue.h3006 boolean monsterHiddenBySubmersion(const creature *monst, const creature *observer);
H A DIO.c1342 && !monsterHiddenBySubmersion(monst, &player)) { in getCellAppearance()