Searched refs:monsterHiddenBySubmersion (Results 1 – 3 of 3) sorted by relevance
179 boolean monsterHiddenBySubmersion(const creature *monst, const creature *observer) { in monsterHiddenBySubmersion() function206 if (monsterHiddenBySubmersion(monst, observer)) { in monsterIsHidden()
3006 boolean monsterHiddenBySubmersion(const creature *monst, const creature *observer);
1342 && !monsterHiddenBySubmersion(monst, &player)) { in getCellAppearance()