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Searched refs:monsterKnockbackTangentDir (Results 1 – 8 of 8) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactarrow.cpp805 hit.entity->monsterKnockbackTangentDir = tangent; in actArrow()
814 hit.entity->monsterKnockbackTangentDir = tangent; in actArrow()
831 hit.entity->monsterKnockbackTangentDir = my->yaw; in actArrow()
838 hit.entity->monsterKnockbackTangentDir = my->yaw; in actArrow()
H A Dentity_editor.cpp110 monsterKnockbackTangentDir(fskill[11]), in Entity()
H A Dentity.hpp209 real_t& monsterKnockbackTangentDir; //fskill[11] member in Entity
H A Dactplayer.cpp788 …PLAYER_VELX += my->monsterKnockbackVelocity * cos(my->monsterKnockbackTangentDir) * refreshRateDel… in handlePlayerMovement()
789 …PLAYER_VELY += my->monsterKnockbackVelocity * sin(my->monsterKnockbackTangentDir) * refreshRateDel… in handlePlayerMovement()
795 …PLAYER_VELX += my->monsterKnockbackVelocity * cos(my->monsterKnockbackTangentDir) * refreshRateDel… in handlePlayerMovement()
796 …PLAYER_VELY += my->monsterKnockbackVelocity * sin(my->monsterKnockbackTangentDir) * refreshRateDel… in handlePlayerMovement()
802 my->monsterKnockbackTangentDir = 0.f; in handlePlayerMovement()
H A Dentity.cpp138 monsterKnockbackTangentDir(fskill[11]), in Entity()
8053 hit.entity->monsterKnockbackTangentDir = tangent; in attack()
8077 hit.entity->monsterKnockbackTangentDir = tangent; in attack()
8084 hit.entity->monsterKnockbackTangentDir = tangent; in attack()
8165 hit.entity->monsterKnockbackTangentDir = tangent; in attack()
8189 hit.entity->monsterKnockbackTangentDir = tangent; in attack()
8196 hit.entity->monsterKnockbackTangentDir = tangent; in attack()
8243 hit.entity->monsterKnockbackTangentDir = tangent; in attack()
H A Dnet.cpp4216 …players[clientnum]->entity->monsterKnockbackTangentDir = atan2(players[clientnum]->entity->vel_y, … in clientHandlePacket()
4219 players[clientnum]->entity->monsterKnockbackTangentDir = players[clientnum]->entity->yaw + PI; in clientHandlePacket()
H A Dactmonster.cpp3397 my->monsterHandleKnockbackVelocity(my->monsterKnockbackTangentDir, weightratio); in actMonster()
7099 my->monsterHandleKnockbackVelocity(my->monsterKnockbackTangentDir, weightratio); in actMonster()
/dports/games/barony/Barony-3.3.7/src/magic/
H A DcastSpell.cpp1148 caster->monsterKnockbackTangentDir = atan2(caster->vel_y, caster->vel_x); in castSpell()
1151 caster->monsterKnockbackTangentDir = caster->yaw + PI; in castSpell()