Searched refs:monsterMoveTime (Results 1 – 4 of 4) sorted by relevance
62 monsterMoveTime(skill[6]), in Entity()
1690 my->monsterMoveTime = rand() % 10; in actMonster()3789 my->monsterMoveTime--; in actMonster()3879 if ( my->monsterMoveTime == 0 in actMonster()3888 my->monsterMoveTime = rand() % 30; in actMonster()4074 my->monsterMoveTime = 0; in actMonster()4106 my->monsterMoveTime = 0; in actMonster()4171 my->monsterMoveTime = 0; in actMonster()4356 my->monsterMoveTime = 0; in actMonster()4369 my->monsterMoveTime = 0; in actMonster()4694 my->monsterMoveTime = 0; in actMonster()[all …]
180 Sint32& monsterMoveTime; //skill[6] member in Entity
90 monsterMoveTime(skill[6]), in Entity()13885 monsterMoveTime = rand() % 10 + 1; in lookAtEntity()