Home
last modified time | relevance | path

Searched refs:monsterSpellAnimation (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_shared.cpp45 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
53 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
57 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
64 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
68 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
76 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
80 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
87 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
98 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
102 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()
[all …]
H A Dentity_editor.cpp59 monsterSpellAnimation(skill[31]), in Entity()
H A Dentity.hpp173 Sint32& monsterSpellAnimation; //skill[31] member in Entity
H A Dmonster_automaton.cpp795 switch ( my->monsterSpellAnimation ) in automatonMoveBodyparts()
H A Dentity.cpp87 monsterSpellAnimation(skill[31]), in Entity()
13020 switch ( this->monsterSpellAnimation ) in handleWeaponArmAttack()