Searched refs:monsterSpellAnimation (Results 1 – 5 of 5) sorted by relevance
45 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()53 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()57 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()64 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()68 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()76 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()80 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()87 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()98 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()102 monsterSpellAnimation = MONSTER_SPELLCAST_NONE; in initMonster()[all …]
59 monsterSpellAnimation(skill[31]), in Entity()
173 Sint32& monsterSpellAnimation; //skill[31] member in Entity
795 switch ( my->monsterSpellAnimation ) in automatonMoveBodyparts()
87 monsterSpellAnimation(skill[31]), in Entity()13020 switch ( this->monsterSpellAnimation ) in handleWeaponArmAttack()