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Searched refs:monsterStrafeDirection (Results 1 – 4 of 4) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity_editor.cpp91 monsterStrafeDirection(skill[39]), in Entity()
H A Dentity.hpp187 Sint32& monsterStrafeDirection; //skill[39] member in Entity
H A Dactmonster.cpp4387 if ( ticks % 10 == 0 && my->monsterStrafeDirection != 0 && rand() % 10 == 0 ) in actMonster()
4402 my->monsterStrafeDirection = 0; in actMonster()
4409 strafeTangent -= ((PI / 4) * my->monsterStrafeDirection); in actMonster()
4414 strafeTangent -= ((PI / 2) * my->monsterStrafeDirection); in actMonster()
7288 if ( monsterStrafeDirection == 0 && rand() % 10 == 0 && ticks % 10 == 0 ) in handleMonsterAttack()
7290 monsterStrafeDirection = -1 + ((rand() % 2 == 0) ? 2 : 0); in handleMonsterAttack()
H A Dentity.cpp119 monsterStrafeDirection(skill[39]), in Entity()