Home
last modified time | relevance | path

Searched refs:monsterSummons (Results 1 – 2 of 2) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DMonsters.c2375 boolean monsterSummons(creature *monst, boolean alwaysUse) { in monsterSummons() function
2704 if (monsterSummons(monst, (monst->info.flags & MONST_ALWAYS_USE_ABILITY))) { in monstUseMagic()
2981 if (monsterSummons(monst, (monst->info.flags & MONST_ALWAYS_USE_ABILITY))) { in moveAlly()
3366 if (monsterSummons(monst, (monst->info.flags & MONST_ALWAYS_USE_ABILITY))) { in monstersTurn()
H A DRogue.h2980 boolean monsterSummons(creature *monst, boolean alwaysUse);