Searched refs:monsterTargetY (Results 1 – 5 of 5) sorted by relevance
41 monsterTargetY(fskill[3]), in Entity()
629 my->monsterTargetY = my->y + y; in monsterMoveAside()2247 my->monsterTargetY = my->y - 50 + rand() % 100; in actMonster()3183 my->monsterTargetY = myTarget->y; in actMonster()3190 my->monsterTargetY = myTarget->y; in actMonster()4016 my->monsterTargetY = entity->y; in actMonster()4728 my->monsterTargetY = entity->y; in actMonster()4731 y = ((int)floor(my->monsterTargetY)) >> 4; in actMonster()6285 my->monsterTargetY = playertotrack->y; in actMonster()6287 MONSTER_VELY = my->monsterTargetY - my->y; in actMonster()6429 my->monsterTargetY = playertotrack->y; in actMonster()[all …]
58 my->monsterTargetY = players[0]->entity->y; in initDevil()
169 real_t& monsterTargetY; //fskill[3] member in Entity
69 monsterTargetY(fskill[3]), in Entity()14379 monsterTargetY = target.y; in monsterAcquireAttackTarget()