Searched refs:monster_damage_taken (Results 1 – 5 of 5) sorted by relevance
839 player->monster_damage_taken.damage+= damage_amount; in damage_player()901 player->monster_damage_taken.kills+= 1; in damage_player()1004 team_monster_damage_taken[player->team].damage += player->monster_damage_taken.damage; in team_damage_from_player_data()1005 team_monster_damage_taken[player->team].kills += player->monster_damage_taken.kills; in team_damage_from_player_data()2199 StreamToDamRec(S,ObjPtr->monster_damage_taken); in unpack_player_data()2271 DamRecToStream(S,ObjPtr->monster_damage_taken); in pack_player_data()
406 struct damage_record monster_damage_taken, monster_damage_given; member
1745 lua_pushnumber(L, player->monster_damage_taken.kills); in Lua_Player_Get_Deaths()2023 if (player->monster_damage_taken.kills != kills) in Lua_Player_Set_Deaths()2025 team_monster_damage_taken[player->team].kills += (kills - player->monster_damage_taken.kills); in Lua_Player_Set_Deaths()2026 player->monster_damage_taken.kills = kills; in Lua_Player_Set_Deaths()
105 *deaths = player->monster_damage_taken.kills; in get_player_net_ranking()
3072 (players+i)->monster_damage_taken.damage = abs(local_random()%200); in network_gather()3073 (players+i)->monster_damage_taken.kills = abs(local_random()%30); in network_gather()