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Searched refs:monster_type (Results 1 – 25 of 247) sorted by relevance

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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-util.h234 bool mons_is_job(monster_type mc);
239 int mons_avg_hp(monster_type mc);
240 int mons_max_hp(monster_type mc, monster_type mbase_typeg = MONS_NO_MONSTER);
246 int mons_class_willpower(monster_type type, monster_type base);
247 bool mons_class_sees_invis(monster_type type, monster_type base);
289 habitat_type mons_habitat_type(monster_type t, monster_type base_t,
336 int mons_power(monster_type mc);
398 monster_type mons_genus(monster_type mc);
399 monster_type mons_species(monster_type mc);
401 monster_type draco_or_demonspawn_subspecies(monster_type type,
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H A Dmon-place.h41 bool needs_resolution(monster_type mon_type);
43 monster_type resolve_monster_type(monster_type mon_type,
44 monster_type &base_type,
52 monster_type fixup_zombie_type(const monster_type cls,
78 monster_type pick_local_corpsey_monster(level_id place);
82 void define_zombie(monster* mon, monster_type ztype, monster_type cs);
88 monster_type pick_random_monster(level_id place,
93 conduct_type god_hates_monster(monster_type type);
95 bool mons_can_hate(monster_type type);
102 monster_type random_demon_by_tier(int tier);
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H A Dmon-pick.h12 typedef random_pick_entry<monster_type> pop_entry;
14 typedef bool (*mon_pick_vetoer)(monster_type);
15 typedef bool (*mon_pick_pos_vetoer)(monster_type, coord_def);
18 int monster_probability(level_id place, monster_type m);
19 int monster_pop_depth_avg(branch_type branch, monster_type m);
24 monster_type pick_monster_no_rarity(branch_type branch);
44 monster_type none,
47 virtual bool veto(monster_type mon) override;
60 virtual bool veto(monster_type mon) override;
77 virtual bool veto(monster_type mon) override;
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H A Dmon-tentacle.h12 bool mons_is_tentacle_head(monster_type mc);
13 bool mons_is_child_tentacle(monster_type mc);
14 bool mons_is_child_tentacle_segment(monster_type mc);
15 bool mons_is_solo_tentacle(monster_type mc);
16 bool mons_is_tentacle(monster_type mc);
17 bool mons_is_tentacle_segment(monster_type mc);
18 bool mons_is_tentacle_or_tentacle_segment(monster_type mc);
20 monster_type mons_tentacle_parent_type(const monster* mons);
21 monster_type mons_tentacle_child_type(const monster* mons);
H A Dmon-pick.cc45 monster_type pick_monster_no_rarity(branch_type branch) in pick_monster_no_rarity()
53 monster_type pick_monster_by_hash(branch_type branch, uint32_t hash) in pick_monster_by_hash()
61 monster_type pick_monster(level_id place, mon_pick_vetoer veto) in pick_monster()
76 monster_type pick_monster_from(const vector<pop_entry>& fpop, int depth, in pick_monster_from()
95 bool monster_picker::veto(monster_type mon) in veto()
100 bool positioned_monster_picker::veto(monster_type mon) in veto()
124 monster_type valid[NUM_MONSTERS]; in pick_monster_all_branches()
146 monster_type mons = pop.value; in pick_monster_all_branches()
218 int monster_probability(level_id place, monster_type m) in monster_probability()
227 int monster_pop_depth_avg(branch_type branch, monster_type m) in monster_pop_depth_avg()
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H A Dmon-util.cc209 const monster_type mon = monster_type(mtype); in init_mon_name_cache()
1312 monster_type mons_genus(monster_type mc) in mons_genus()
1334 monster_type mons_species(monster_type mc) in mons_species()
1340 monster_type draco_or_demonspawn_subspecies(monster_type type, in draco_or_demonspawn_subspecies()
1368 monster_type mons_detected_base(monster_type mc) in mons_detected_base()
2317 int mons_class_willpower(monster_type type, monster_type base) in mons_class_willpower()
2341 bool mons_class_sees_invis(monster_type type, monster_type base) in mons_class_sees_invis()
2390 int mons_max_hp(monster_type mc, monster_type mbase_type) in mons_max_hp()
2610 static monster_type _random_mons_between(monster_type min, monster_type max) in _random_mons_between()
3350 habitat_type mons_habitat_type(monster_type t, monster_type base_t, in mons_habitat_type()
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H A Dmgen-data.h25 monster_type cls;
68 monster_type base_type;
94 monster_type initial_shifter;
119 mgen_data(monster_type mt = RANDOM_MONSTER,
158 mgen_data &set_base(monster_type base) in set_base()
202 static mgen_data sleeper_at(monster_type what,
209 static mgen_data hostile_at(monster_type mt,
H A Dmon-tentacle.cc29 static monster_type _head_child_segment[][3] =
37 static monster_type _solo_tentacle_to_segment[][2] =
44 monster_type type) in _segment_data()
54 bool mons_is_tentacle_head(monster_type mc) in mons_is_tentacle_head()
63 bool mons_is_child_tentacle(monster_type mc) in mons_is_child_tentacle()
72 bool mons_is_child_tentacle_segment(monster_type mc) in mons_is_child_tentacle_segment()
81 bool mons_is_solo_tentacle(monster_type mc) in mons_is_solo_tentacle()
90 bool mons_is_tentacle(monster_type mc) in mons_is_tentacle()
95 bool mons_is_tentacle_segment(monster_type mc) in mons_is_tentacle_segment()
111 const monster_type mc = mons_base_type(*mons); in mons_tentacle_parent_type()
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H A Dmon-poly.cc194 static bool _jiyva_slime_target(monster_type targetc) in _jiyva_slime_target()
302 const monster_type type = mons_is_job(mons->type) in change_monster_type()
425 monster_type new_type) in _habitat_matches()
472 map<monster_type, int> weights; in init_poly_set()
473 for (monster_type mt = MONS_0; mt < NUM_MONSTERS; ++mt) in init_poly_set()
478 const monster_type species = mons_species(mt); in init_poly_set()
507 const monster_type *chosen = random_choose_weighted<map<monster_type,int>>(weights); in init_poly_set()
514 static monster_type _poly_from_set(monster *mons) in _poly_from_set()
587 monster_type oldc = mons->type; in monster_polymorph()
591 vector<monster_type> target_types; in monster_polymorph()
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H A Dmon-place.cc147 bool monster_habitable_grid(monster_type mt, in monster_habitable_grid()
367 static bool _has_big_aura(monster_type mt) in _has_big_aura()
438 monster_type resolve_monster_type(monster_type mon_type, in resolve_monster_type()
555 monster_type fixup_zombie_type(const monster_type cls, in fixup_zombie_type()
1532 static bool _good_zombie(monster_type base, monster_type cs, in _good_zombie()
1654 void define_zombie(monster* mon, monster_type ztype, monster_type cs) in define_zombie()
2865 bool mons_can_hate(monster_type type) in mons_can_hate()
3054 monster_type summon_any_demon(monster_type dct, bool use_local_demons) in summon_any_demon()
3061 monster_type typ = MONS_0; in summon_any_demon()
3238 monster_type type = static_cast<monster_type>(type_vec[i].get_int()); in _get_vault_mon_list()
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H A Dmon-grow.h15 monster_type before, after;
21 monster_level_up(monster_type _before, monster_type _after,
H A Dshow.h53 monster_type mons;
60 show_type(monster_type montype);
72 monster_type mons;
H A Dbloodspatter.h8 void bleed_onto_floor(const coord_def& where, monster_type mon, int damage,
12 void blood_spray(const coord_def& where, monster_type mon, int level);
H A Dmon-death.h46 item_def* mounted_kill(monster* daddy, monster_type mc, killer_type killer,
54 int mummy_curse_power(monster_type type);
70 bool mons_is_mons_class(const monster* mons, monster_type type);
H A Dmon-gear.h16 int make_mons_weapon(monster_type mtyp, int level, bool melee_only = false);
18 int make_mons_armour(monster_type mtyp, int level);
H A Dmon-info.h208 monster_type type;
209 monster_type base_type;
265 explicit monster_info(monster_type p_type,
266 monster_type p_base_type = MONS_NO_MONSTER);
340 monster_type draco_or_demonspawn_subspecies() const;
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dmonster_test.cpp34 static int moves_to_destination( const std::string &monster_type, in moves_to_destination() argument
39 monster &test_monster = spawn_test_monster( monster_type, start ); in moves_to_destination()
91 static int can_catch_player( const std::string &monster_type, const tripoint &direction_of_flight ) in can_catch_player() argument
107 monster &test_monster = spawn_test_monster( monster_type, monster_start ); in can_catch_player()
166 static void check_shamble_speed( const std::string &monster_type, const tripoint &destination ) in check_shamble_speed() argument
172 INFO( monster_type << " " << destination ); in check_shamble_speed()
176 move_stats.add( moves_to_destination( monster_type, tripoint_zero, destination ) ); in check_shamble_speed()
189 static void test_moves_to_squares( const std::string &monster_type, const bool write_data = false ) in test_moves_to_squares() argument
234 INFO( "Monster:" << monster_type << " Dist: " << stat_pair.first << " moves: " << in test_moves_to_squares()
239 INFO( "Monster:" << monster_type << " Slope: " << stat_pair.first << in test_moves_to_squares()
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H A Dmonster_attack_test.cpp54 const std::string monster_type = "mon_zombie"; in test_monster_attack() local
63 monster &test_monster = spawn_test_monster( monster_type, attacker_location ); in test_monster_attack()
80 monster &target_monster = spawn_test_monster( monster_type, target_location ); in test_monster_attack()
182 const std::string monster_type = "mon_feral_human_pipe"; variable
183 monster &test_monster = spawn_test_monster( monster_type, attacker_location );
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dmonster_test.cpp34 static int moves_to_destination( const std::string &monster_type, in moves_to_destination() argument
39 monster &test_monster = spawn_test_monster( monster_type, start ); in moves_to_destination()
91 static int can_catch_player( const std::string &monster_type, const tripoint &direction_of_flight ) in can_catch_player() argument
107 monster &test_monster = spawn_test_monster( monster_type, monster_start ); in can_catch_player()
166 static void check_shamble_speed( const std::string &monster_type, const tripoint &destination ) in check_shamble_speed() argument
172 INFO( monster_type << " " << destination ); in check_shamble_speed()
176 move_stats.add( moves_to_destination( monster_type, tripoint_zero, destination ) ); in check_shamble_speed()
189 static void test_moves_to_squares( const std::string &monster_type, const bool write_data = false ) in test_moves_to_squares() argument
234 INFO( "Monster:" << monster_type << " Dist: " << stat_pair.first << " moves: " << in test_moves_to_squares()
239 INFO( "Monster:" << monster_type << " Slope: " << stat_pair.first << in test_moves_to_squares()
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H A Dmonster_attack_test.cpp54 const std::string monster_type = "mon_zombie"; in test_monster_attack() local
63 monster &test_monster = spawn_test_monster( monster_type, attacker_location ); in test_monster_attack()
80 monster &target_monster = spawn_test_monster( monster_type, target_location ); in test_monster_attack()
182 const std::string monster_type = "mon_feral_human_pipe"; variable
183 monster &test_monster = spawn_test_monster( monster_type, attacker_location );
/dports/games/zangband/zangband/src/
H A Dmonster2.c90 monster_type *m_ptr = &m_list[i]; in delete_monster_idx()
134 (void)WIPE(m_ptr, monster_type); in delete_monster_idx()
171 monster_type *m_ptr; in compact_monsters_aux()
333 (void)WIPE(m_ptr, monster_type); in wipe_m_list()
363 monster_type *m_ptr; in wipe_monsters()
413 monster_type *m_ptr; in m_pop()
1217 const monster_type *m_ptr; in monster_fmt()
1690 monster_type *m_ptr; in place_monster_one()
2089 monster_type *m_ptr; in place_monster_aux()
2706 monster_type *m_ptr = NULL; in summon_named_creature()
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/dports/games/freeorion/freeorion-0.4.10.2/default/python/turn_events/
H A Dturn_events.py48 monster_type = "SM_KRILL_1"
50 monster_type = "SM_FLOATER"
58 print("...creating new", monster_type, "at", fo.get_name(system))
67 monster = fo.create_monster(monster_type, monster_fleet)
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_monsters.cpp88 int monster_type = Lua_MonsterType_Enemies::Index(L, 1); in Lua_MonsterType_Enemies_Get() local
91 monster_definition *definition = get_monster_definition_external(monster_type); in Lua_MonsterType_Enemies_Get()
101 int monster_type = Lua_MonsterType_Enemies::Index(L, 1); in Lua_MonsterType_Enemies_Set() local
128 int monster_type = Lua_MonsterType_Friends::Index(L, 1); in Lua_MonsterType_Friends_Get() local
141 int monster_type = Lua_MonsterType_Friends::Index(L, 1); in Lua_MonsterType_Friends_Set() local
168 int monster_type = Lua_MonsterType_Immunities::Index(L, 1); in Lua_MonsterType_Immunities_Get() local
181 int monster_type = Lua_MonsterType_Immunities::Index(L, 1); in Lua_MonsterType_Immunities_Set() local
209 int monster_type = Lua_MonsterType_Weaknesses::Index(L, 1); in Lua_MonsterType_Weaknesses_Get() local
222 int monster_type = Lua_MonsterType_Weaknesses::Index(L, 1); in Lua_MonsterType_Weaknesses_Set() local
990 short monster_type = Lua_MonsterType::ToIndex(L, 5); in Lua_Monsters_New() local
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/dports/games/mangband/mangband-1.5.3/src/server/
H A Dmonster2.c56 monster_type *m_ptr = &m_list[i]; in delete_monster_idx()
109 WIPE(m_ptr, monster_type); in delete_monster_idx()
141 monster_type *m_ptr; in compact_monsters_aux()
241 monster_type *m_ptr = &m_list[i]; in compact_monsters()
282 monster_type *m_ptr = &m_list[i]; in compact_monsters()
326 monster_type *m_ptr = &m_list[i]; in wipe_m_list()
342 WIPE(m_ptr, monster_type); in wipe_m_list()
364 monster_type *m_ptr = &m_list[i]; in wipe_m_list()
523 monster_type *m_ptr; in get_mon_num()
732 monster_type *m_ptr; in display_monlist()
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/dports/games/moria/umoria/source/
H A Dmonsters.c780 monster_type m_list[MAX_MALLOC];
784 monster_type blank_monster = {0,0,0,0,0,0,0,FALSE,0,FALSE};

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