Searched refs:mostly_vertical (Results 1 – 4 of 4) sorted by relevance
179 return mostly_vertical() ? od : 0; in ortho_dx()185 return mostly_vertical() ? 0 : od; in ortho_dy()188 bool tileray::mostly_vertical() const in mostly_vertical() function in tileray201 const bool vertical = mostly_vertical(); in advance()241 return mostly_vertical() ? steps >= abs_d.y - 1 : steps >= abs_d.x - 1; in end()
62 bool mostly_vertical() const; // return if ray is mostly vertical