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Searched refs:mostly_vertical (Results 1 – 4 of 4) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dtileray.cpp179 return mostly_vertical() ? od : 0; in ortho_dx()
185 return mostly_vertical() ? 0 : od; in ortho_dy()
188 bool tileray::mostly_vertical() const in mostly_vertical() function in tileray
201 const bool vertical = mostly_vertical(); in advance()
241 return mostly_vertical() ? steps >= abs_d.y - 1 : steps >= abs_d.x - 1; in end()
H A Dtileray.h62 bool mostly_vertical() const; // return if ray is mostly vertical
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dtileray.cpp179 return mostly_vertical() ? od : 0; in ortho_dx()
185 return mostly_vertical() ? 0 : od; in ortho_dy()
188 bool tileray::mostly_vertical() const in mostly_vertical() function in tileray
201 const bool vertical = mostly_vertical(); in advance()
241 return mostly_vertical() ? steps >= abs_d.y - 1 : steps >= abs_d.x - 1; in end()
H A Dtileray.h62 bool mostly_vertical() const; // return if ray is mostly vertical