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Searched refs:motionTypeUseObjectOnLocation (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dmotion.cpp574 || motionType == motionTypeUseObjectOnLocation in read()
600 if (motionType == motionTypeUseObjectOnLocation in read()
774 || motionType == motionTypeUseObjectOnLocation in archiveSize()
790 if (motionType == motionTypeUseObjectOnLocation in archiveSize()
937 || motionType == motionTypeUseObjectOnLocation in write()
963 if (motionType == motionTypeUseObjectOnLocation in write()
1528 if (mt->motionType != motionTypeUseObjectOnLocation) { in useObjectOnLocation()
1529 mt->motionType = motionTypeUseObjectOnLocation; in useObjectOnLocation()
4310 case motionTypeUseObjectOnLocation: in updatePositions()
4323 if (mt->motionType == motionTypeUseObjectOnLocation) in updatePositions()
H A Dmotion.h235 motionTypeUseObjectOnLocation, // Use an object on a TilePoint enumerator