Searched refs:mouseButtonBindingMap (Results 1 – 1 of 1) sorted by relevance
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Input/ |
H A D | Input.cpp | 939 static void PopulateMouseButtonBindingMap(HashMap<String, int>& mouseButtonBindingMap) in PopulateMouseButtonBindingMap() argument 941 if (mouseButtonBindingMap.Empty()) in PopulateMouseButtonBindingMap() 943 mouseButtonBindingMap.Insert(MakePair<String, int>("LEFT", SDL_BUTTON_LEFT)); in PopulateMouseButtonBindingMap() 944 mouseButtonBindingMap.Insert(MakePair<String, int>("MIDDLE", SDL_BUTTON_MIDDLE)); in PopulateMouseButtonBindingMap() 945 mouseButtonBindingMap.Insert(MakePair<String, int>("RIGHT", SDL_BUTTON_RIGHT)); in PopulateMouseButtonBindingMap() 946 mouseButtonBindingMap.Insert(MakePair<String, int>("X1", SDL_BUTTON_X1)); in PopulateMouseButtonBindingMap() 947 mouseButtonBindingMap.Insert(MakePair<String, int>("X2", SDL_BUTTON_X2)); in PopulateMouseButtonBindingMap() 954 static HashMap<String, int> mouseButtonBindingMap; in AddScreenJoystick() local 1035 PopulateMouseButtonBindingMap(mouseButtonBindingMap); in AddScreenJoystick() 1037 HashMap<String, int>::Iterator i = mouseButtonBindingMap.Find(mouseButton); in AddScreenJoystick() [all …]
|