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Searched refs:mouse_bind_u (Results 1 – 4 of 4) sorted by relevance

/dports/games/crrcsim/crrcsim-0.9.13/src/GUI/
H A Dcrrc_mousebutton.cpp82 combo_up->setCurrentItem(Global::inputDev->mouse_bind_u); in CGUIMouseButtonDialog()
131 Global::inputDev->mouse_bind_u = dlg->combo_up->getCurrentItem(); in CGUIMouseButtonCallback()
/dports/games/crrcsim/crrcsim-0.9.13/src/
H A Dmouse_kbd.h58 int mouse_bind_u; variable
H A Dmouse_kbd.cpp49 mouse_bind_u= getValButton(item->attribute("up", "INCTHROTTLE"), INCTHROTTLE); in init()
87 item->setAttributeOverwrite("up", ActionButtonStrings[mouse_bind_u]); in putBackIntoCfg()
/dports/games/crrcsim/crrcsim-0.9.13/src/mod_main/
H A Deventhandler.cpp303 mouse_binding = Global::inputDev->mouse_bind_u; in mouse_button()