Searched refs:mouse_object (Results 1 – 9 of 9) sorted by relevance
/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | options.c | 369 process_byte("mouse_object", &custom_saved.mouse_object, NULL); in ini_process_numeric_func() 671 process(&custom_saved.mouse_object, 1, {0x054b3, 0x06b63, 0x05947, 0x06087, 0x05403, 0x06533}); in load_dos_exe_modifications()
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H A D | data.h | 798 .mouse_object = 24,
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H A D | seg003.c | 721 Char.charid = /*charid_24_mouse*/ custom->mouse_object; in do_mouse()
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H A D | replay.c | 430 process(custom->mouse_object); in options_process_custom_general()
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H A D | types.h | 1282 byte mouse_object; member
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H A D | menu.c | 822 .linked = &custom_saved.mouse_object, .number_type = SETTING_BYTE, .max = 255,
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/dports/devel/allegro/allegro-4.4.3.1/src/ |
H A D | gui.c | 466 int mouse_object = -1; in find_mouse_object() local 478 mouse_object = c; in find_mouse_object() 483 return mouse_object; in find_mouse_object()
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/dports/games/sdlpop/SDLPoP-1.22/doc/ |
H A D | mod.ini | 319 ;mouse_object = 24
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/dports/games/sdlpop/SDLPoP-1.22/ |
H A D | SDLPoP.ini | 424 mouse_object = 24 key
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