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Searched refs:mouse_object (Results 1 – 9 of 9) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Doptions.c369 process_byte("mouse_object", &custom_saved.mouse_object, NULL); in ini_process_numeric_func()
671 process(&custom_saved.mouse_object, 1, {0x054b3, 0x06b63, 0x05947, 0x06087, 0x05403, 0x06533}); in load_dos_exe_modifications()
H A Ddata.h798 .mouse_object = 24,
H A Dseg003.c721 Char.charid = /*charid_24_mouse*/ custom->mouse_object; in do_mouse()
H A Dreplay.c430 process(custom->mouse_object); in options_process_custom_general()
H A Dtypes.h1282 byte mouse_object; member
H A Dmenu.c822 .linked = &custom_saved.mouse_object, .number_type = SETTING_BYTE, .max = 255,
/dports/devel/allegro/allegro-4.4.3.1/src/
H A Dgui.c466 int mouse_object = -1; in find_mouse_object() local
478 mouse_object = c; in find_mouse_object()
483 return mouse_object; in find_mouse_object()
/dports/games/sdlpop/SDLPoP-1.22/doc/
H A Dmod.ini319 ;mouse_object = 24
/dports/games/sdlpop/SDLPoP-1.22/
H A DSDLPoP.ini424 mouse_object = 24 key