Searched refs:mouse_room (Results 1 – 8 of 8) sorted by relevance
/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | options.c | 367 process_byte("mouse_room", &custom_saved.mouse_room, NULL); in ini_process_numeric_func() 669 process(&custom_saved.mouse_room, 1, {0x0516d, 0x0681d, 0x05601, 0x05d41, 0x050bd, 0x061ed}); in load_dos_exe_modifications()
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H A D | data.h | 796 .mouse_room = 16,
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H A D | seg003.c | 530 …if (current_level == /*8*/ custom->mouse_level && Char.room == /*16*/ custom->mouse_room && leveld… in timers()
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H A D | replay.c | 428 process(custom->mouse_room); in options_process_custom_general()
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H A D | types.h | 1280 byte mouse_room; member
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H A D | menu.c | 814 .linked = &custom_saved.mouse_room, .number_type = SETTING_BYTE, .min = 1, .max = 24,
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/dports/games/sdlpop/SDLPoP-1.22/doc/ |
H A D | mod.ini | 312 ;mouse_room = 16
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/dports/games/sdlpop/SDLPoP-1.22/ |
H A D | SDLPoP.ini | 417 mouse_room = 16 key
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