/dports/graphics/aalib/aalib-1.4.0/src/ |
H A D | aagpm.c | 11 static int mousex, mousey, mousebuttons; variable 16 mousebuttons = event->buttons; in __gpm_user_handler() 18 mousebuttons = 0; in __gpm_user_handler() 50 if (mousebuttons & 4) in gpm_mouse() 52 if (mousebuttons & 2) in gpm_mouse() 54 if (mousebuttons & 1) in gpm_mouse()
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/dports/net/drawterm/drawterm/gui-osx/ |
H A D | screen.c | 380 if(mousebuttons & 1 || mousebuttons & 2 || mousebuttons & 4) { in MainWindowEventHandler() 381 mousebuttons |= 2; /* set button 2 */ in MainWindowEventHandler() 382 mousebuttons |= 4; /* set button 3 */ in MainWindowEventHandler() 390 if(mousebuttons & 1 || mousebuttons & 4) { in MainWindowEventHandler() 391 mousebuttons |= 2; /* set button 2 */ in MainWindowEventHandler() 397 if(mousebuttons & 1 || mousebuttons & 2) { in MainWindowEventHandler() 398 mousebuttons |= 4; /* set button 3 */ in MainWindowEventHandler() 464 mousebuttons = ((buttons & 1) ? 2 : 0); in MainWindowEventHandler() 469 mousebuttons = (buttons & 1); in MainWindowEventHandler() 471 mousebuttons |= ((buttons & 2)<<1); in MainWindowEventHandler() [all …]
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/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/libdraw/ |
H A D | init.c | 17 Image *mousebuttons; variable 95 mousebuttons = allocimage(display, Rect(0,0,64,22), screen->chan, 0, DWhite); in geninitdraw() 96 border(mousebuttons, mousebuttons->r, 1, display->black, ZP); in geninitdraw() 97 border(mousebuttons, Rect(0, 0, 22, 22), 1, display->black, ZP); in geninitdraw() 98 border(mousebuttons, Rect(42, 0, 64, 22), 1, display->black, ZP); in geninitdraw() 385 if(visible == 1 && visibleclicks && mousebuttons && _drawmouse.buttons) { in flushimage() 389 r = mousebuttons->r; in flushimage() 391 r = rectaddpt(r, Pt(-Dx(mousebuttons->r)/2, -Dy(mousebuttons->r)-3)); in flushimage() 396 drawop(screen, r1, mousebuttons, nil, ZP, S); in flushimage() 399 drawop(screen, r1, mousebuttons, nil, Pt(21, 0), S); in flushimage() [all …]
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/dports/games/xkoules/koules1.4/xlib/ |
H A D | input.h | 37 where unsigned int mousebuttons; variable 41 #define MouseButtons() mousebuttons 45 #define Pressed() (ffirstkey!=NULL?1:mousebuttons&&mousex>0&&mousey>0&&mousex<MAPWIDTH&&mousey<MAPH…
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | g_game.c | 154 boolean *mousebuttons = &mousearray[1]; variable 224 || mousebuttons[mousebstrafe] in G_BuildTiccmd() 243 || mousebuttons[mousebturnright] || mousebuttons[mousebturnleft]) in G_BuildTiccmd() 278 if (gamekeydown[key_left] || mousebuttons[mousebturnleft]) in G_BuildTiccmd() 392 if (gamekeydown[key_jump] || mousebuttons[mousebjump] in G_BuildTiccmd() 452 if (gamekeydown[key_fire] || mousebuttons[mousebfire] in G_BuildTiccmd() 507 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 511 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 525 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 757 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | g_game.c | 409 || mousebuttons[mousebturnright] in G_BuildTiccmd() 410 || mousebuttons[mousebturnleft]) in G_BuildTiccmd() 469 || mousebuttons[mousebstrafeleft] in G_BuildTiccmd() 477 || mousebuttons[mousebstraferight] in G_BuildTiccmd() 496 if(mousebuttons[mousebfire]) in G_BuildTiccmd() 506 || mousebuttons[mousebuse]) in G_BuildTiccmd() 543 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 547 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 580 mousebuttons[mousebstrafe] in G_BuildTiccmd() 758 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | g_game.c | 385 || mousebuttons[mousebturnright] in G_BuildTiccmd() 386 || mousebuttons[mousebturnleft]) in G_BuildTiccmd() 419 mousebuttons[mousebreverse] = false; in G_BuildTiccmd() 529 || mousebuttons[mousebstrafeleft] in G_BuildTiccmd() 537 || mousebuttons[mousebstraferight] in G_BuildTiccmd() 587 || mousebuttons[mousebuse]) in G_BuildTiccmd() 624 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 628 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 661 mousebuttons[mousebstrafe] in G_BuildTiccmd() 954 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/widgets/mousebuttons/ |
H A D | mousebuttons.pro | 3 TARGET = mousebuttons 14 target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/mousebuttons
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | g_game.c | 194 boolean *mousebuttons = &mousearray[1]; variable 316 strafe = gamekeydown[key_strafe] || mousebuttons[mousebstrafe] in G_BuildTiccmd() 334 || mousebuttons[mousebturnright] || mousebuttons[mousebturnleft]) in G_BuildTiccmd() 405 if (gamekeydown[key_left] || mousebuttons[mousebturnleft]) in G_BuildTiccmd() 558 if (gamekeydown[key_fire] || mousebuttons[mousebfire] in G_BuildTiccmd() 600 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 605 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 619 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 644 bstrafe = mousebuttons[mousebstrafe] || joybuttons[joybstrafe]; in G_BuildTiccmd() 917 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/input_common/ |
H A D | main.cpp | 55 mousebuttons = std::make_shared<MouseButtonFactory>(mouse); in Initialize() 56 Input::RegisterFactory<Input::ButtonDevice>("mouse", mousebuttons); in Initialize() 93 mousebuttons.reset(); in Shutdown() 168 std::shared_ptr<MouseButtonFactory> mousebuttons; member 254 return impl->mousebuttons.get(); in GetMouseButtons() 258 return impl->mousebuttons.get(); in GetMouseButtons()
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/dports/games/xkoules/koules1.4/os2dive/ |
H A D | input.h | 27 ULONG mousex, mousey, mousebuttons; variable 31 #define MouseButtons() mousebuttons
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H A D | pm_main.c | 98 mousebuttons = 1; in vgaAppWindowProc() 104 mousebuttons = 0; in vgaAppWindowProc()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | g_game.c | 153 boolean *mousebuttons = &mousearray[1]; variable 223 || mousebuttons[mousebstrafe] in G_BuildTiccmd() 317 if (gamekeydown[key_straferight] || mousebuttons[mousebstraferight] in G_BuildTiccmd() 322 if (gamekeydown[key_strafeleft] || mousebuttons[mousebstrafeleft] in G_BuildTiccmd() 390 if (gamekeydown[key_jump] || mousebuttons[mousebjump] in G_BuildTiccmd() 450 if (gamekeydown[key_fire] || mousebuttons[mousebfire] in G_BuildTiccmd() 505 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 509 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 523 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 754 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | ui.cpp | 6 static int mousebuttons = 0, guibound[2] = {0}; variable 107 if(!guiclicktab || mousebuttons&GUI_UP) *tcurrent = tpos; // switch tab in tab() 126 if(mousebuttons&GUI_UP) { b; } \ in uibuttons() 216 return (hit && visible()) ? mousebuttons|GUI_ROLLOVER : 0; in layout() 352 if(mousebuttons&GUI_DOWN) //mouse request focus in field_() 444 if(n < 0 && mousebuttons&GUI_PRESSED) return; // don't auto scroll during edits in fieldscroll() 762 …if((mousebuttons & GUI_PRESSED) && (fabs(hitx-firstx) > 2 || fabs(hity - firsty) > 2)) mousebutton… in end() 825 mousebuttons |= GUI_ALT; in keypress() 828 mousebuttons |= (actionon=isdown) ? GUI_DOWN : GUI_UP; in keypress() 898 if(actionon) mousebuttons |= GUI_PRESSED; in render() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | g_game.c | 467 || mousebuttons[mousebstrafeleft] in G_BuildTiccmd() 475 || mousebuttons[mousebstraferight] in G_BuildTiccmd() 485 if (gamekeydown[key_jump] || mousebuttons[mousebjump] in G_BuildTiccmd() 494 if(mousebuttons[mousebfire]) in G_BuildTiccmd() 504 || mousebuttons[mousebuse]) in G_BuildTiccmd() 541 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 545 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 555 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 578 mousebuttons[mousebstrafe] in G_BuildTiccmd() 755 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | g_game.c | 146 boolean *mousebuttons = &mousearray[1]; variable 223 strafe = gamekeydown[key_strafe] || mousebuttons[mousebstrafe] in G_BuildTiccmd() 565 if(gamekeydown[key_jump] || mousebuttons[mousebjump] in G_BuildTiccmd() 625 if (gamekeydown[key_fire] || mousebuttons[mousebfire] in G_BuildTiccmd() 648 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 658 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 682 bstrafe = mousebuttons[mousebstrafe] in G_BuildTiccmd() 809 memset (mousebuttons, 0, sizeof(mousebuttons)); in G_DoLoadLevel() 941 mousebuttons[0] = ev->data1&1; in G_Responder() 942 mousebuttons[1] = ev->data1&2; in G_Responder() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | g_game.c | 186 boolean *mousebuttons = &mousearray[1]; variable 308 strafe = gamekeydown[key_strafe] || mousebuttons[mousebstrafe] in G_BuildTiccmd() 385 if (gamekeydown[key_strafeleft] || mousebuttons[mousebstrafeleft] in G_BuildTiccmd() 462 if (gamekeydown[key_fire] || mousebuttons[mousebfire] in G_BuildTiccmd() 504 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 509 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 521 if (mousebuttons[mousebforward] != dclickstate && dclicktime > 1) in G_BuildTiccmd() 523 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 548 bstrafe = mousebuttons[mousebstrafe] || joybuttons[joybstrafe]; in G_BuildTiccmd() 743 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | g_game.c | 157 boolean *mousebuttons = &mousearray[1]; variable 231 strafe = gamekeydown[key_strafe] || mousebuttons[mousebstrafe] in G_BuildTiccmd() 399 if (gamekeydown[key_fire] || mousebuttons[mousebfire] in G_BuildTiccmd() 422 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 430 if (mousebuttons[mousebforward] != dclickstate && dclicktime > 1 ) in G_BuildTiccmd() 432 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 456 bstrafe = mousebuttons[mousebstrafe] in G_BuildTiccmd() 631 memset (mousebuttons, 0, sizeof(mousebuttons)); in G_DoLoadLevel() 763 mousebuttons[0] = ev->data1&1; in G_Responder() 764 mousebuttons[1] = ev->data1&2; in G_Responder() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | g_game.c | 203 static boolean *mousebuttons = &mousearray[1]; // allow [-1] variable 415 || mousebuttons[mousebstrafeleft] in G_BuildTiccmd() 423 || mousebuttons[mousebstraferight] in G_BuildTiccmd() 432 if (gamekeydown[key_fire] || mousebuttons[mousebfire] in G_BuildTiccmd() 438 || mousebuttons[mousebuse]) in G_BuildTiccmd() 475 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 479 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 489 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 512 mousebuttons[mousebstrafe] in G_BuildTiccmd() 714 if (!mousebuttons[i] && button_on) in SetMouseButtons() [all …]
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/dports/devel/upp/upp/uppsrc/Turtle/ |
H A D | Event.cpp | 66 mousebuttons = 0; in ProcessEvent() 184 mousebuttons = (mousebuttons & ~bt2) | (-down & bt2); // Toggles button flags. in MouseButton()
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H A D | Turtle.h | 28 virtual dword GetMouseButtons() { return mousebuttons; } in GetMouseButtons() 134 static dword mousebuttons; variable
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | g_game.c | 500 if (gamekeydown[key_fire] || mousebuttons[mousebfire] || in G_BuildTiccmd() 504 if (gamekeydown[key_use] || mousebuttons[mousebuse] || in G_BuildTiccmd() 599 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 601 if (mousebuttons[mousebbackward]) in G_BuildTiccmd() 609 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 921 mousebuttons[0] = ev->data1 & 1; in G_Responder() 922 mousebuttons[1] = ev->data1 & 2; in G_Responder() 923 mousebuttons[2] = ev->data1 & 4; in G_Responder() 924 mousebuttons[3] = ev->data1 & 8; in G_Responder() 925 mousebuttons[4] = ev->data1 & 16; in G_Responder() [all …]
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/dports/misc/bb/bb-1.3.0/ |
H A D | scene7.c | 307 int mousebuttons = 0; in ui_mouse() local 326 mousex = mousex1, mousey = mousey1, mousebuttons = mousebuttons1; in ui_mouse() 332 if (mousebuttons > 0) { in ui_mouse() 333 switch (mousebuttons) { in ui_mouse() 362 if (!(mousebuttons & BUTTON2)) in ui_mouse()
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/widgets/ |
H A D | widgets.pro | 14 mousebuttons \
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | g_game.c | 231 static boolean *mousebuttons = &mousearray[1]; // allow [-1] variable 300 strafe = gamekeydown[key_strafe] || mousebuttons[mousebstrafe] in G_BuildTiccmd() 369 if (gamekeydown[key_fire] || mousebuttons[mousebfire] || in G_BuildTiccmd() 458 if (mousebuttons[mousebforward]) in G_BuildTiccmd() 462 if (mousebuttons[mousebforward] != dclickstate && dclicktime > 1 ) in G_BuildTiccmd() 464 dclickstate = mousebuttons[mousebforward]; in G_BuildTiccmd() 484 bstrafe = mousebuttons[mousebstrafe] || joybuttons[joybstrafe]; in G_BuildTiccmd() 628 memset (mousebuttons, 0, sizeof(mousebuttons)); in G_DoLoadLevel() 724 mousebuttons[0] = ev->data1 & 1; in G_Responder() 725 mousebuttons[1] = ev->data1 & 2; in G_Responder() [all …]
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