Searched refs:mousesense (Results 1 – 1 of 1) sorted by relevance
156 GLfloat mousesense=1.5; variable1071 …GLdouble)cos((((double)centY)/(double)((double)SWY/PI)))))*(GLdouble)((GLdouble)SWX/mousesense/PI); in viewm()1073 …GLdouble)cos((((double)centY)/(double)((double)SWY/PI)))))*(GLdouble)((GLdouble)SWX/mousesense/PI); in viewm()2313 …tposz=( (GLdouble)sin (( ((double)centX)/(double)(SWX/mousesense/PI) )) )*((GLdouble)cos (( ((dou… in MouseMove()2314 …tposx=( (GLdouble)cos (( ((double)centX)/(double)(SWX/mousesense/PI) )) )*((GLdouble)cos (( ((dou… in MouseMove()2328 …tposz=( (GLdouble)sin (( ((double)centX)/(double)(SWX/mousesense/PI) )) )*((GLdouble)cos (( ((dou… in MouseLift()2329 …tposx=( (GLdouble)cos (( ((double)centX)/(double)(SWX/mousesense/PI) )) )*((GLdouble)cos (( ((dou… in MouseLift()