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Searched refs:mov_Continuous (Results 1 – 4 of 4) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dp_plane.cc351 case mov_Continuous: in MovePlane()
457 case mov_Continuous: in MovePlane()
631 if (def->type == mov_Plat || def->type == mov_Continuous || in P_SetupSectorAction()
652 else if (def->type == mov_Continuous) in P_SetupSectorAction()
872 case mov_Continuous: in EV_DoPlane()
/dports/games/edge/Edge-1.35-source/ddf/
H A Dboom.cc500 line->f.type = mov_Continuous; in MakeBoomLift()
558 line->c.type = mov_Continuous; in MakeBoomCrusher()
H A Dline.h82 mov_Continuous, enumerator
H A Dsector.cc357 {"CONTINUOUS", mov_Continuous, 0},