Searched refs:moveCheckZ (Results 1 – 10 of 10) sorted by relevance
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | d_config.h | 91 byte moveCheckZ; // If true, mobjs can move over/under each other. member
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | h_config.h | 87 byte moveCheckZ; // if true, mobjs can move over/under each other. member
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | d_config.h | 91 byte moveCheckZ; // if true, mobjs can move over/under each other. member
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | h_console.cpp | 125 … C_VAR_BYTE ("game-zclip", &cfg.moveCheckZ, 0, 0, 1); in G_ConsoleRegistration()
|
H A D | h_main.cpp | 194 cfg.moveCheckZ = true; in H_PreInit()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | d_console.cpp | 121 … C_VAR_BYTE ("game-zclip", &cfg.moveCheckZ, 0, 0, 1); in G_ConsoleRegistration()
|
H A D | d_main.cpp | 179 cfg.moveCheckZ = true; in D_PreInit()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | d_console.cpp | 134 … C_VAR_BYTE ("game-zclip", &cfg.moveCheckZ, 0, 0, 1); in G_ConsoleRegistration()
|
H A D | d_main.cpp | 257 cfg.moveCheckZ = true; in D_PreInit()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_map.cpp | 389 (cfg.moveCheckZ || (tmThing->flags2 & MF2_PASSMOBJ))) in PIT_CheckThing()
|