Home
last modified time | relevance | path

Searched refs:move_is_check (Results 1 – 17 of 17) sorted by relevance

/dports/games/scid/scid/engines/togaII1.2.1a/src/
H A Dmove_check.h17 extern bool move_is_check (int move, board_t * board);
H A Dsearch_full.cpp664 ASSERT(!move_is_check(move,board)); in full_search()
733 ASSERT(!move_is_check(move,board)); in full_search()
1066 if (!in_check && !move_is_check(move,board) && !capture_is_dangerous(move,board)) { in full_quiescence()
1163 || move_is_check(move,board)) { in full_new_depth()
H A Dmove_check.cpp277 bool move_is_check(int move, board_t * board) { in move_is_check() function
H A Dsort.cpp427 ASSERT(move_is_check(move,sort->board)); in sort_next_qs()
/dports/games/gnuchess/gnuchess-6.2.9/src/engine/
H A Dmove_check.h39 extern bool move_is_check (int move, board_t * board);
H A Dsearch_full.cpp594 ASSERT(!move_is_check(move,board)); in full_search()
607 ASSERT(!move_is_check(move,board)); in full_search()
926 if (!in_check && !move_is_check(move,board) && !capture_is_dangerous(move,board)) { in full_quiescence()
1010 || move_is_check(move,board)) { in full_new_depth()
H A Dmove_check.cpp299 bool move_is_check(int move, board_t * board) { in move_is_check() function
H A Dsort.cpp433 ASSERT(move_is_check(move,sort->board)); in sort_next_qs()
/dports/games/scid/scid/src/polyglot/
H A Dmove.h46 extern bool move_is_check (int move, const board_t * board);
H A Dmove.cpp194 bool move_is_check(int move, const board_t * board) { in move_is_check() function
H A Dsan.cpp145 } else if (move_is_check(move,board)) { in move_to_san()
/dports/games/polyglot/polyglot-1.4.70b/
H A Dmove.h47 extern bool move_is_check (int move, const board_t * board);
H A Dmove.c190 bool move_is_check(int move, const board_t * board) { in move_is_check() function
H A Dsan.c141 } else if (move_is_check(move,board)) { in move_to_san()
/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/
H A Dmove.h68 extern bool move_is_check (int move, const board_t * board);
H A Dmove.cpp212 bool move_is_check(int move, const board_t * board) { in move_is_check() function
H A Dsan.cpp163 } else if (move_is_check(move,board)) { in move_to_san()