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Searched refs:move_state_t (Results 1 – 3 of 3) sorted by relevance

/dports/games/xpilot/xpilot-4.5.5/src/server/
H A Dwalls.h102 } move_state_t; typedef
117 void Move_segment(move_state_t *ms);
H A Dwalls.c341 static void Bounce_edge(move_state_t *ms, move_bounce_t bounce) in Bounce_edge()
410 static void Bounce_wall(move_state_t *ms, move_bounce_t bounce) in Bounce_wall()
505 void Move_segment(move_state_t *ms) in Move_segment()
1554 static void Cannon_dies(move_state_t *ms) in Cannon_dies()
1624 static void Object_hits_target(move_state_t *ms, long player_cost) in Object_hits_target()
1831 static void Object_crash(move_state_t *ms) in Object_crash()
1910 move_state_t ms; in Move_object()
2025 static void Player_crash(move_state_t *ms, int pt, bool turning) in Player_crash()
2216 move_state_t ms[RES]; in Move_player()
2606 move_state_t ms[RES]; in Turn_player()
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dwalls.h93 } move_state_t; typedef